Showing 1826 open source projects for "graphics"

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  • 1
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 2
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 3
    This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
    Downloads: 0 This Week
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  • 4
    An UI editor for j2me developers. You can draw images with this tool and then generate j2me codes which draws the same image by drawLine(), drawRect(), etc.
    Downloads: 0 This Week
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  • 5
    TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
    Downloads: 0 This Week
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  • 6
    An X-Window toolkit, where each widget is a separate program, plus set of widgets created with it.
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  • 7
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
    Downloads: 0 This Week
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  • 8
    C++ Generic lib for Win32 GUI Programming. Features: GUI RAII, no msg maps, easy to handle events/event ranges, fast compilation times, no main loop... Portable: vc71,gcc,como. Devel. in parallel to "Win32 GUI Generics" column on C++ Users Journal
    Downloads: 0 This Week
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  • 9
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
    Downloads: 0 This Week
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  • 10
    PW is a small graphics and windowing library. It was designed especially for small embedded systems using 1 bit graphic LCDs. It is very portable, written in ANSI-C and has a small memory footprint.
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  • 11
    The OpenMaya Toolbox is a collection of useful tools which aims to provide new features, improvements and all-around enhancements for easier day to day use of Maya. It is our goal to form an active base on which future development of tools can build.
    Downloads: 1 This Week
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  • 12
    The Moses Tool Suite is a collection of tools for visual modeling, simulation, analysis, synthesis, and visualization of computational systems.
    Downloads: 0 This Week
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  • 13
    The YDK is a general-purpose VB6/DirectX8 framework for 2D applications. It provides fast-and-easy access to each, video, audio and network functionality. For tutorials see the official YDCore website.
    Downloads: 0 This Week
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  • 14
    The project is not needed anymore, newer versions of Safari include this functionality...
    Downloads: 0 This Week
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  • 15
    Picture Gallery viewable with HTML web browsers. All dynamics is implemented at client-side in JavaScript. This approach is useful when the server side is able to provide only static contents, or if the gallery is stored on CDROM or other media.
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  • 16
    SDL_GLel is an OpenGL extension library for SDL. Its files are dymically generated from the OpenGL extension repository using a lex/yacc parser, in order to be up-to-date with new extensions.
    Downloads: 0 This Week
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  • 17
    Topas2D is a 2D vector library written in C++. It uses FreeType for text rendering and STL. Topas2D is system and output device independant.
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  • 18
    JavelinOrgChart is a class library, written in Java, for generating organizational charts (OrgChart/OrgTree/Organigram). Utilising the Java2D APIs to generate orgcharts in several formats for the web or SWING-like GUI'S.
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  • 19
    PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
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  • 20
    RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
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  • 21
    MCDX is a free game development library that uses Managed DirectX. MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform. Please visit the Project Home Page for news, forums and tutorials.
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  • 22
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
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  • 23
    FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.
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  • 24
    Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
    Downloads: 0 This Week
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  • 25
    Simple form-based html imagemap making interface. Usable on any graphical browser. Install this sucker and you can make painless imagemaps anywhere. All code is contained in ONE .php file.
    Downloads: 0 This Week
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