Showing 196 open source projects for "state machine"

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  • 1

    instantFSM

    C++ inline state machine library

    instantFSM is a header-only C++ state machine library. Its goal is to make state machine declaration and use easy enough that it can be integrated into your projects painlessly. Have a look atp the wiki where you will find a tutorial, samples, and a cheatsheet to get accustomed with instantFSM. The only instantFSM header file is downloadable from the files section or you can check it out from the git repository.
    Downloads: 0 This Week
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  • 2
    StatechartJS

    StatechartJS

    Statechart implementation in JavaScript.

    Hierarchical state machines implementation in JavaScript heavily inspired by the QP active object framework, see http://www.state-machine.com/. See the README file for details. The implementation is JavaScript engine agnostic and works both in browsers and in NodeJS.
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  • 3

    C/C++ Perceptron

    A Perceptron library for C/C++

    The library enables to create perceptrons with desired number of inputs and customized train rate. It enables to train the perceptrons according to the user input. Check the Wiki page for usage examples and API
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  • 4
    YAKINDU Statechart Tools / itemis CREATE
    itemis CREATE - formerly known as Yakindu Statechart Tools (SCT) - is a tool for the specification and development of reactive, event-driven systems with the help of state machines. It consists of an easy-to-use tool for graphical editing and provides validation, simulation and code generators for different target platforms. Visit http://www.statecharts.org for more information! !! YAKINDU SCT HAS MOVED !! DOWNLOAD FROM https://info.itemis.com/download-yakindu-statechart-tools
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  • 5
    AnotherFSM

    AnotherFSM

    State machines for Java, FSM.

    AnotherFSM is yet another implementation of state machines, a library for Java programming language.
    Downloads: 0 This Week
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  • 6
    A generic state machine in C#, based on implementation by Leslie Sanford. Source Code can be found here: https://github.com/OmerMor/StateMachineToolkit Binaries available through nuget: https://nuget.org/packages/StateMachineToolkit
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  • 7

    HSM [Now Moved to GitHub]

    C++ Hierarchical State Machine framework library

    HSM has now moved to GitHub: https://github.com/amaiorano/hsm
    Downloads: 0 This Week
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  • 8
    ECharts is a state machine-based programming language for event-driven systems derived from the standardized UML Statecharts language. ECharts has a proven track-record in a large-scale commercial deployment. Take a look at what ECharts has to offer!
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  • 9
    Provides fast and convinient way to create and manage hierarchical finite-state machine with orthogonal regions support.
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  • 10
    JointJS

    JointJS

    The HTML 5 JavaScript diagramming library

    ...JointJS makes it easy to create visual languages & tools of various kinds. The event-driven nature together with MVC architecture of JointJS makes it easy to plug-in any backend application. Whether you're creating a state machine builder, modeling tool, voice application designer, system monitoring tool, electronic circuits simulator, information system browser and editor, implementing a visual programming language or building a graph visualization with interaction, JointJS is the toolkit that makes your life easier.
    Downloads: 0 This Week
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  • 11

    LEE_FSM

    Finite State Machine; PHP; LUA;

    The software resents an executable specification language based on deterministic finite automata, this allows the user to perform tests of word recognition in the state machines that are defined by it. Moreover, it’s possible for the user to assign snippets of code to be executed every transition automaton, these snippets can be described in Lua or PHP programming language. To test that were conducted in the language, was developed a compiler that recognizes words and generates object code.
    Downloads: 0 This Week
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  • 12

    JUMLStateMachine

    Java library implementing a state machine by the UML standard.

    JUMLStateMachine is a Java library implementing a state machine by the UML standard. The purpose for the library is to be easily usable for small state machines, yet extendable and scalable for larger and more complex ones.
    Downloads: 0 This Week
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  • 13
    JActor

    JActor

    High Performance, Lock Free Java Actors

    JActor is a high-performance actor framework designed to make vertical scalability easy. JActor achieves its speed, in part, by almost always executing synchronously--though it is easy enough to force asynchronous processing when needed. JActor is divided into several GitHub projects: JActor - https://github.com/laforge49/JActor JID - https://github.com/laforge49/JID JFile - https://github.com/laforge49/JFile JANetty - https://github.com/kumarshantanu/JANetty
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  • 14

    Java Fast Method Call Graph Generator

    Analysis tool that generates method call graphs

    The project's aim is to develop a fast Method Call Graph generator for the Java Programming Language. The search proceedure combines a Finite State Machine and ad hoc parsing to allow for fast access to method definitions and method calls within the source code.
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  • 15
    Simple framework for building scenario based simulations. Build in Java. Simply extend event and state classes and utilize the scenario scripting in XML.
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  • 16

    JDCSVParser

    Objective-C CSV Parser Example Framework

    A simple callback-based parser for tabular data encoded as CSV (Comma Separated Values), written in Objective-C. Slightly heavy-weight as it was meant to not take short-cuts as a full push-down automaton state machine parser. This was initially an experiment in how to build such parsers.
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  • 17

    fiftyfifty

    fiftyfifty is a programming language and game

    As you may recall, a Turing-machine is an all-purpose computer. A Turing-machine has a memory that consists of a track or line of data. On the track, a read-/write-head is moving. The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth.
    Downloads: 1 This Week
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  • 18

    StateGen

    Generate an executable state machine from a high level language.

    This application may be used to generate a full-featured software state machine using a high-level description language. Several state machines can be placed into the same source file and they can reference one-another to create nested state machines. Any arbitrary code can be associated with any state transition. Inline code is supported. Any code may also be defined to be run before the start state is entered as well as after the end state is finished. ...
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  • 19
    This code generator allows you to get state machine implementation files in C from its graphic representation. StarUML is used for drawing. Has been created primarily for using in embedded programming (microcontrollers, etc).Plain C code as a result.
    Downloads: 11 This Week
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  • 20
    Stimulus Transitions Events, is a project that invokes events by 2 matrices, one state transitions to external stimuli and one with the list of events to run at such transitions. It improved a finite automaton, which can be used as a state machine
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  • 21
    A tool to generate state machine graphs based on specially formatted comments in C and C++ code. The generated output is a Graphviz dot input file.
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  • 22
    Lioness (Languages Interop Framework)
    Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
    Downloads: 0 This Week
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  • 23
    The embedded Finite State Machine (FSM) Facility that can be used to model and control a reactive or stateful system. The system can be represented by any number of states. State transitions are driven by a number of events. eFSM is written in C.
    Downloads: 2 This Week
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  • 24
    The software generates automatically concurrency control code based on a given specification. Specifications consist of a description of the concurrency constraints, a state machine description of the processes and/or threads that are to be coordinated, and the C code associated with each state of the state machines. The output of the software is a C program containing the implementation of the concurrency constraints and the segments of code given in the specification.
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  • 25
    This is an ANSI c compliant library for state machine use. It uses very fast algorithms and includes many features: nested state, history state, parallel state mechanisms and debug capabilities.
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