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Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
The objective of CLJ++(owned by ChenLuJie) is to gives lots of convenient to image processing developers. This tool has been used in university's lab with many kind of purposes by researchers.
This is a Python script for Blender which uses short (quaternion-based, floretion-based) algorithms to draw curves in space. The user can create new shapes and curves by setting a variety of parameters.
x2svg is software to graphically lay out files like XML Schema, DTDs and Java property files as scalable vector graphics (SVG). Diagrams can be converted into PDF, PNG, TIF and EPS files directly from within x2svg. A simple GUI and ant integration exist.
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This project offers a new tree viewer component implemented in C# .Net which uses Graphics2D features of .Net for drawing trees represented in XML language as well as those having .Net representation.
QuillTex is a cross-platform native application tiling management tool written in Qt4. An emphasis is made on making all major components a separate dynamic library, for modularity.
Wincolor 2008 is a free color picker and color representation windows application that I have found particularly useful when needing color codes for building websites. The codes are available in HTML, RGB and by color name.
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JDraftPDF is a tablet based PDF annotator and editor. The software allows annotations to be made directly to a PDF file using a tablet and pen. The main application is for annotating document drafts without the need for printing.
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
xbindkeys_lazconfig is a GUI for the xbindkeys program.
Now is in a very, very, very development status, but I decided to finish this program in this summer.
SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
This Java application serves to transform W3C XML Schema instances into interactive diagrams in SVG format. The diagram represents structure of XML files and provides information about individual items – elements and attributes.
Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Everytime Eclipse starts, Random Splash Screen overwrites Eclipse's splash screen with a random image picked from your personal image folder. This image is then displayed on the next Eclipse start. Staring at the splash screen is not annoying anymore!
A collection of SilverLight ASP.net controls. The current controls are focused on creating a level of aesthetic that is unattainable using standard HTML, while providing equivalent HTML-only functionality should the viewer not have Silverlight installed.
µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
A simple image utility in C++.
Although the boost::gil library is a great one, I can not understand the complex c++ template syntax in it. So i write a simple one( also limited functional )
Integrate the power of the fully AJAX enabled technology of ICEfaces into the framework of the ESRI WebADF. No need to code in Javascript or to handle XML communication to build AJAX functionalities. OnlineDemo: http://www2.pch.etat.lu/pchViewer