Showing 60 open source projects for "texture"

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  • 1
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
    Downloads: 20 This Week
    Last Update:
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  • 2
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 3
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 6 This Week
    Last Update:
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  • 4
    libtexload is a simple C library for loading texture files
    Downloads: 0 This Week
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  • 5
    The command line tool intended for combine lot of small images into few big texture atlases.
    Downloads: 0 This Week
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  • 6
    DKSWordArt est une librairie développée entièrement en Java permettant de créer des titres originaux et personnalisable. Vous avez ainsi la possibilité de modifier le texte, la police, la bordure, la texture, l'ombre et déformer le texte . DKSWord
    Downloads: 0 This Week
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  • 7
    The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
    Downloads: 2 This Week
    Last Update:
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  • 8
    With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Swift Engine provides classes and interfaces to help in the fast and easy development of 2D games under the .NET framework. It uses Managed Direct3D and it's written in C#. It provides support to advanced functions like Pixel Shader or render to Texture.
    Downloads: 0 This Week
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  • 10
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
    Last Update:
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