Showing 7 open source projects for "dds texture"

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  • 1
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 36 This Week
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  • 2
    TextureAtlas Extractor and GIF Generator

    TextureAtlas Extractor and GIF Generator

    A powerful, free and open-source tool for extracting frames and animat

    TextureAtlas to GIF and Frames converts texture atlases into organized frame collections and GIF/WebP/APNG animations. Perfect for creating showcases and galleries of game sprites. Supported Spritesheet Types * Starling / Sparrow (XML) * TextPacker (TXT) + Can now also attempt to extract unsupported spritesheet formats through pixel, color and bounding box detection Official Download Sites: * https://sourceforge.net/projects/textureatlas-to-gif-and-frames/ *...
    Downloads: 23 This Week
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  • 3

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 0 This Week
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  • 4

    texgenpack

    Texture compression and conversion program with KTX and DDS support.

    texgenpack is a texture compression and conversion program featuring a command line utility and a simple GUI program . Compression is implemented using a genetic algorithm. It supports compression, decompression, conversion and comparison of texture and image files. The image format supported is PNG, while for textures there is support for KTX, PKM and DDS using ETC1, ETC2, DXT1/3/5 or BPTC (BC7) texture compression.
    Downloads: 0 This Week
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  • 5
    Aorta
    Aorta (the Aleph One Replacement Texture Accessory) is a tool for creating high quality RGB and S3TC / DXTC (using the Squish library) DDS textures.
    Downloads: 2 This Week
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  • 6
    The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
    Downloads: 0 This Week
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  • 7
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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