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Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
SSTPong is a breakout style pong game used to test both a player's skill and web services. Players use a paddle to hit a ball towards rows of bricks. When the bricks are hit, computer generated test data is sent to the web service.
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
A project to collect functions that can be used in creation of play-by-web versions of Boardgame and Cardgame and to be used with game development based on cardgames and boardgames.
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DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
Gnome Game Studio is a modular game designing system which supports many different types of 2D-based games; and has a powerful, clean user interface that suites novices and pros alike.
PyLife is an implementation of the game of life algorithm featuring parallel programming. It uses MPI and python to achieve a consistent software architecture and reliably performance.
Protonium is an OpenGL game engine, made for graphical programs in general, but with the main purpose of aiding in developing games and eases the creation of games by supporting with creating threads, rendering graphics, handling input among other things
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.