Showing 11 open source projects for "linux game"

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  • 1
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or...
    Downloads: 5 This Week
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  • 2
    PIKAPIKA

    PIKAPIKA

    A beautiful, easy-to-use and ad-free comic and game client

    A beautiful, easy-to-use and ad-free manga client that can run on Windows/MacOS/Linux/Android/IOS. There are restricted levels of content in this APP (such as explicit/bloody/violent/drug abuse), users under the age of 18 must use it accompanied by a guardian, and please abide by local laws and regulations. Your star and issue are a great encouragement to developers, you can download the latest source code/installation package from the source warehouse, and express support/suggestions....
    Downloads: 13 This Week
    Last Update:
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  • 3
    Nunu

    Nunu

    A CLI tool for building Go applications

    Nunu is a CLI scaffolding tool for building Go applications; it aggregates and encapsulates popular Go ecosystem libraries to provide a modular, high‑performance, extensible foundation, complete with documentation and test support. Nunu is a scaffolding tool for building Go applications. Its name comes from a game character in League of Legends, a little boy riding on the shoulders of a Yeti. Just like Nunu, this project stands on the shoulders of giants, as it is built upon a combination of...
    Downloads: 2 This Week
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  • 4
    GopherJS

    GopherJS

    Compiler from Go to JavaScript for running Go code in a browser

    ...Its main purpose is to give you the opportunity to write front-end code in Go which will still run in all browsers. Nearly everything is supported, including Goroutines (compatibility documentation). Performance is quite good in most cases, see HTML5 game engine benchmark. Cgo is not supported. GopherJS requires Go 1.16 or newer. If you need an older Go version, you can use an older Gopher release. GopherJS uses your platform's default GOOS value when generating code. Supported GOOS values are: linux, darwin. If you're on a different platform (e.g., Windows or FreeBSD), you'll need to set the GOOS environment variable to a supported value. gopherjs serve is a useful command you can use during development. ...
    Downloads: 1 This Week
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  • 5
    eRPC

    eRPC

    An efficient, extensible and easy-to-use RPC framework

    eRPC is an efficient, extensible and easy-to-use RPC framework. Suitable for RPC, Microservice, Peer-to-Peer, IM, Game and other fields. Use peer to provide the same API package for the server and client. Optimized high-performance transport layer. Use a Non-block socket and I/O multiplexing technology. Support setting the size of socket I/O buffer. Support setting the size of the reading message (if exceed disconnect it). Support controlling the connection file descriptor. Detailed log...
    Downloads: 0 This Week
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  • 6
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game developer full control over how to make matches while...
    Downloads: 0 This Week
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  • 7
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In...
    Downloads: 0 This Week
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  • 8
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray.
    Downloads: 2 This Week
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  • 9
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 1 This Week
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  • 10
    einx

    einx

    A framework in golang for game server or app server

    A framework in Golang for game servers or app servers.
    Downloads: 1 This Week
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  • 11
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside...
    Downloads: 0 This Week
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