Showing 473 open source projects for "parallel"

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  • 1
    Loomthread is a library which allows several threads to run in parallel. It is non-standard, non-posix, limited but meant to be fast. It is based on signal handlers and setjump/longjump, it is very fast, and it provides mutexes for synchronization.
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  • 2
    The "Visual Code Generation Environment" project is a Object Oriented development environment that allows Design, Coding, Documentation, Compiling Test Plans, and Testing of an Application to occur in parallel, as one single task.
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  • 3
    Framework for massive parallel tests. Distributed machines are connected to ONE network of clients. Central controller GUI (written in Java)
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  • 4
    LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
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  • 5
    This library provides an easy way to program the widely used parallel programming library PVM, which works in homogenous and heterogenous network environments.
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  • 6
    Parallelized GDB: a tool for debugging parallel programs written in MPICH. Written in C++ and on the brink (hopefully) of usability. Please help develop!
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  • 7
    Cross-platform visual versioning system aimmed at easing the user and administrator of large versioning repositories. Being developed in parallel with an API to allow other programs (such as IDEs) to checkout and release source code transparently.
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  • 8
    A small C++ library for PVM. It's intended to simplify parallel programming with PVM.
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  • 9
    A suite of tools that allow paralell running of unit tests under junit 4.x series. Abandoned project, because these features have been added to junit as of 4.6
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  • 10
    Corona Parallel-Distribute Development Toolkit allows to develop a parallel-distribute Java application in a network of workstations. The toolkit is based on the Linda model. It uses the "tspaces" software, an IBM implementation of Tuple Spaces.
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  • 11
    SCOPE stands for Symbolic COmputation Parallel Environment. We aim at providing an environment for symbolic computation, that is easily expandable, easy to use, parallel, effective and free.
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  • 12
    laetus-framework

    laetus-framework

    C++ Parallel Framework

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  • 13
    JQFramework is a set of classes designed to ease the production of highly parallel code in C#, for use on multi-processor systems and/or grid and cloud computing.
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  • 14
    PACE: the PArallel Cloog Extensions
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  • 15
    The Minions programming language makes it easy to write performant, highly parallel programs. Minions are especially good at web apps. Minions like the web.
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  • 16
    Tools and kernel patches for benchmarking and analysis of high performance parallel file systems.
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  • 17
    This compiler tries to detect pieces of code in a program that are not dependant and compile them in a way that the resulting code can be execuded in parallel on a runtime system built to support this. Only an experiment for my thesis.
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  • 18
    The LisBON Framework is an adaptable framework for developing new parallel Memetic Algorithms (hybrid search algorithms for efficiently solving optimisation problems).
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  • 19
    A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.
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  • 20
    EasyStream

    EasyStream

    Java library that ease the task to use streams.

    EasyStream is a Java library that ease the task to use streams. EasyStream is a natural extension of Apache commons-io ( http://commons.apache.org/io/ ), providing advanced solutions to some common but not trivial problem. This library key points are performances, low memory footprint, reduced set of dependencies and simplicity of usage.
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  • 21
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
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  • 22

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ...It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
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  • 23
    BP-Sim

    BP-Sim

    EFT simulator

    BP-Sim allows users to perform an extensive range of tests across the chain of payment services and thus identify potential causes of failures before launching payment systems into production. BP-Sim consists of following modules: BP-Source, BP-Host, BP-HSM and BP-SeeEMV. BP-Source and BP-Host are payment transaction simulators supporting formats as: APACS30, AS2805, many ISO8583 dialects, IFSF, SPDH, TCMP. Together with industry-standard cryptography, multi-platform support, configurable...
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