Showing 408 open source projects for "3d game source code"

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  • 1
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 2
    XTern is an external scripteditor for the game X2.
    Downloads: 0 This Week
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  • 3
    Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
    Downloads: 13 This Week
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  • 4
    SxDL is a powerful and very easy to use 2D / 3D Game Development Framework for Windows and DirectX. Comes with 32 games and demos: Bomber, Pacman, a space shooter and more. Want to learn game programming? SxDL is what you've been looking for!!
    Downloads: 0 This Week
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  • 5
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 6
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
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  • 7
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 1 This Week
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  • 8
    Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
    Downloads: 0 This Week
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  • 9
    PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
    Downloads: 0 This Week
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  • 10
    QC++ is a code editor for QuakeC, the programming language for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
    Downloads: 0 This Week
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  • 11
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. ItÂ’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 12
    System for simplifying construction of OGLSL shaders
    Downloads: 0 This Week
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  • 13
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 14
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
    Downloads: 0 This Week
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  • 15
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 16
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 0 This Week
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  • 17
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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    Downloads: 3 This Week
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  • 18
    Venom is a small framework for writing 3d games and applications.
    Downloads: 0 This Week
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  • 19
    The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
    Downloads: 0 This Week
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  • 20
    A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
    Downloads: 0 This Week
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  • 21
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 22
    G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
    Downloads: 0 This Week
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  • 23
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
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  • 24
    A utility to help create animations in POV-Ray, a free raytracer. In your POV-Ray code, insert variable names instead of numbers for any values which may change. An #include file is generated based on keyframes which will fill in those variabes.
    Downloads: 0 This Week
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  • 25
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 1 This Week
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