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A simulator for drones, cars and more, built on Unreal Engine
AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
Growth-grammar related Interactive Modelling Platform
Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore.
The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling:
The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The sourcecode) and end users (The Graphical User Interface).
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.