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Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
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A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
There remains a need for an open, freely distributable Power Systems Analysis Package. This project aims to provide the underlying structure and APIs on which such projects can be built
GI-Gaia ist ein portables Framework zur Berechnung und Visualisierung verteilter Algorithmen (z. B. Bestimmung des größten gemeinsamen Teilers im Ring). Die konkreten Simulationen sind von den Basisdiensten getrennt und werden als Plugins nachgeladen.
Simulation-System for cell-evolution according to Darwin's theories.
The system consists of a server, simulation-units and several clients.
The simulation can be computed by many computers simultaneously.
OpenFlower is a free and open source CFD code (for Linux and Windows) mainly intended to solve the turbulent incompressible Navier-Stokes equations with a LES approach. It can deal with arbitrary complex 3D geometries with its finite volume approach.
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
Q++ is a cross platform C++ template library used for simulating quantum computation. Its purpose is to allow testing of quantum algorithms by providing a quicker way to create programs compiled for speed.
KStochastic gives the user the ability to create pictures of stochastic processes based on arbitrary probability distributions. Those pictures can then be used for illustration purposes in various publications treating random phenomena.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
A network game in which you evolve a swarm of amoeba to be resistant to antibodies, and then attempt to destroy enemy swarms by taking advantage of their evolutionary weaknesses.
The goal of this project is to extend an existing IDE (KDevelop) with support for compiling, debugging and executing of parallel MPI programs ( see http://www-unix.mcs.anl.gov/mpi ) . Current plugin version runs under Linux on KDE 3.3 with KDevelop 3.1.1