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Rezku Point of Sale
Designed for Real-World Restaurant Operations
Rezku is an all-inclusive ordering platform and management solution for all types of restaurant and bar concepts. You can now get a fully custom branded downloadable smartphone ordering app for your restaurant exclusively from Rezku.
gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
X-ray and Neutron powder pattern simulation analysis
Keywords (XNDiff):
-SAXS
-SANS
-absolute units
-core (double)shell crystalline nanoparticles -with a parallelepidal shape
-particle assemblies
-powder and ensemble average
-C/C++
-Unix
-OpenMP
-HPC Cluster
Keywords (BatchMultiFit):
-simultaneous fits for several SAXS and SANS curves with simulation data from XNDiff
-SANS data can be smeared with dq values from experimental data sets or analytical functions
-Mathematica console
-local and global optimizers (simulated...
...Currently the database can store data about:
-optical materials,
-spherical lenses,
-projection properties of light sensors and eyes,
-special wavelengths of light and
-optical systems as lists of basic optical elements.
2. The editor of linear optical systems. Some properties of the optical system are calculated in real time.
3. The virtual optical rail as a ray-tracing simulation of the optical system. The goal is to provide fast and useful diagnostic images, not realistic blur.
Additionally there is full access to the java source code under the terms of the GPLv3.
An experimental ISS for freescale's e500v2 core. It is meant to simulate only cpu and memory subsystem and is purely intended for academic/learning purposes only.
Optical raytracing library based on MATLAB environment Now working on the simple raytracing simulation. Documents are not ready yet. NEW UPDATE : ray generation function, other bug fix and multiple ray treatment