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A user-friendly interface for running simulations of the gene networks comprising the circadian clock. Modules allow the simulation of experimental protocols with just a few mouse clicks. Users can fine-tune simulations to suit their particular interests.
3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
Spinach: A performance simulation toolkit for programmable network interface and embedded system architectures, based on the Liberty Simulation Environment
The Neural Assembly Simulation Environment (NASE) is a collection of routines written in the Interactive Data Language (IDL) by Research Systems Inc. It provides routines to simulate neural networks and to visualize those networks' behavior.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Centre is a synthetic trajectory generator environment that aim to generate semantic-based trajectory datasets usable for spatio-temporal data-mining algorithms in testing and validation process.
...An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
A collection of modules and enduser tools designed to help design, test and use system models. While my research (hence, the examples) is focused on hydro-ecological systems, the program can be used on any system characterized by ODEs (and soon PDEs?)
A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
CRANKS is an Java application that uses the Swing toolkit to provide an interactive environment for the animation and kinematic synthesis of four-bar mechanisms created through a series of geometrical constructions.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
A C++ library which provides an extensible programming environment for exploring Cellular Automata models. Experiments written using this library can be run on the CAM8 CA supercomputer as well as conventional UNIX based workstations.
Library for the simulation of high-performance processors. The goal is to provide an environment for testing new hardware solutions. See Doxygen doc in "CVS browse" for more info.
OpenDatcom uses an advanced GUI/development environment that allows the user to easily compile the input file and run DATCOM without any knowledge of DOS or the necessary FORTRAN formatting.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.
XcopterSim is intended to become a system design environment for a RC-QuadroCopter. The airborne software is written in C++ for POSIX systems. The simulation is implemented with OpenModelica.
Create a virtual computer driven car that senses its environment and responds based on a set of rules. NOTE: this was a project for a class which is now over development has stopped