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CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
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Intend to reproduce most of the conversational programming functionality of the Fagor 8055TC lathe controller. Web browser interface for easy portability between different OS. Visit project web-site for demo.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
The aim of this project is to have a current implementation of the experimental VFER protocol (http://vfer.sf.net) within the ns-2 network simulator. The design of VFER can then be tweaked using results from this simulation.
The "OPEN CHEmical Engineering Simulation Environment" (OpenCheESE) project mission is to build open source software and libraries for simulation of chemical engineering processes.
You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
Extended Bioaccumulation Framework (ExBAF) is a tool for assessing bioaccumulation in foodwebs. Supports several bioaccumulation models and provides tools for analysis and visualization.
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
There remains a need for an open, freely distributable Power Systems Analysis Package. This project aims to provide the underlying structure and APIs on which such projects can be built
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
Laucsen Evolve is an Artificial Life Simulator written in C++. It is a simulator with many intentions, as Observe Darwin Theory / Observe result of Mutations / Play with Artificial Animals. Laucsen Evolve have a 2D view of the Simulator World.
Symofros is a robotics modeling software originally created by the Canadian Space Agency. Symofros basic functions include modeling Kinematics, Non-linear dynamics, Linear dynamics, Dynamics for constrained systems, and Systems with flexible links.
Centre is a synthetic trajectory generator environment that aim to generate semantic-based trajectory datasets usable for spatio-temporal data-mining algorithms in testing and validation process.