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Graphical interactive windows application and library written in .Net/C# for simulating and controlling robots. Including firmware for ATmega8 to be controlled by the C# library and circuits for the ATmega8 controller board and L298-based motor board
The Virtual Geoscience Workbench for discontinuous systems is a computer software environment for modelling. We have made the combined Finite-Discrete Element Method (FEMDEM) the core of our solids technology.
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xswifs stands for: cross SoftWare Interfaces.
This project provide examples (snippets) for interfacing various software tools and languages with various mechanism. It has been created to help in HW/SW co-simulation and to provide benchmarks.
Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
General purpose discrete event simulation (DES) framework for the Python programming language. Khronos gathers ideas from other simulation software and tries to provide a simple and poweful toolset for simulation of discrete systems.
A framework and runtime environment for exploring agent-based models designed to support the definition of models using an expressive, high-level and extensible Java API and to support the exploration of these models in both interactive and batch mod
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Shell-scripts for the conversion & visualization of time series in raw MBDyn-ASCII-output format resulting from MBDyn multi-body-system simulations . Forms a minimalistic interface to make post-processing of MBDyn-bulk-data easier and more comfortable.
This program allows you to create a transmission hologram using just a computer, a laser-printer, and an overhead transparency. This hologram will behave like one created using a laser and can be projected or viewed with a point source.
Aivika is an extensible multi-paradigm simulation library written in F#. It allows you to use System Dynamics, Discrete Event Simulation (activity-oriented, event-oriented and process-oriented paradigms) and Agent-based Modeling in one hybrid model.
A unified collection of algorithms for Artificial Life. It includes evolutionary algorithms, neural networks, data mining tools, compilers, among others.
AODV-UU is an implementation of the Ad hoc On-demand Distance Vector routing protocol (IETF RFC 3561). It runs in Linux and ns-2 and was initially created at Uppsala University, hence the UU-suffix.
Controls electrical controller board (UCI-X30 V1) and music playback to simulate human presence by turning lights on and off and playing / stopping songs at certain intervals.
Working under Linux.
Please note: there is a new version of this project here: http://code.google.com/p/repastcity/
I'll keep this project alive but it wont be updated.
A simple Repast Simphony project that demonstrates how to create small city using real GIS data. The city has houses and some agents who travel around the road network from house to house. Not affiliated with Repast Simphony.
Ntccrt is an interpreter for the Non-deterministic Timed Concurrent Constraint (ntcc) calculus and its probabilistic extension (pntcc). It allows to execute models either as a stand-alone program, as a patch in OpenMusic or as an plugin in Max/MSP or PD
This is a simple DSP simulator for educational purposes: developed as a course supplement of CIT-4617 (Digital Signal Processing) at Islamic University of Technology (IUT). Written in C++.
The Open Reflective Component Architecture , ORCAN, is designed to build the basis for a rapid incorporation of existing software packages into large-scale software projects Project is dead, however - please feel free to check and reuse code!
This is a program for numerical solution of Euler equations of compressible flows using discontinuous galerkin method. The code is written on top of the deal.II finite element library.
Code has been moved to
https://github.com/cpraveen/dflo