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  • 1

    JASI - Java Event-Based Simulation Frame

    JASI - Java Event-Based Simulation Framework

    The JASI library provides an architecture based on a simulation kernel and elementary classes for simulation elements and event to build event-based simulation systems in Java.
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  • 2
    This project can draw with OpenGL and SDL a 3D world with the JDLV/[Jeu de la vie/Game of life] rulls.
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  • 3
    JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
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  • 4
    Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
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  • 5
    JaWator is a Wa-Tor JavaApplet; a predator-prey simulation resembling a natural ecosystem, this Cellular Automaton delivers fluctuations similar to the Lotka-Volterra equation. Inspired by A.K. Dewdney, Wa-Tor ecosystem (Scientific American, 1984)
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  • 6
    Container for robot/environment simulation. The container simulates an environment, and gives to the robots living in it access to sensor views. The goal of this project is to provide the open source community a tool for robot behavior test and challeng
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  • 7
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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  • 8
    Justhink is a framework for develop artificial intelligence simulations. The Framework provides a simulation software and an API to develop external modules that are plugged into simulation, such as the problem/mission and artificial intelligence modules
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  • 9

    Kontinuum Calculator

    Calculate various aspects of the Kontinuum RPG system.

    Kontinuum is a calculator program that enables the user to calculate all probabilistic aspects of the Kontinuum RPG system, especially the dice rules.
    Downloads: 0 This Week
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  • 10
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  • 11
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
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  • 12
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
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  • 13
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. will com also a non-GL version vid: http://youtu.be/J8fWg_xFEwk
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  • 14
    Laucsen Evolve is an Artificial Life Simulator written in C++. It is a simulator with many intentions, as Observe Darwin Theory / Observe result of Mutations / Play with Artificial Animals. Laucsen Evolve have a 2D view of the Simulator World.
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  • 15

    LinacSim

    A 3D Linac Simulation.

    This is an interactive 3D Linac-Simulation with Ogre3D as its 3D-Engine and Qt for the GUI. Accelerate arbitrary particles to immene speeds by switching the drift tubes' polarisation.
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  • 16
    Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution.
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  • 17
    Loeph is a project of environment and live simulation. It could be a MMORPG ...
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  • 18
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
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  • 19
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
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  • 20
    MageTheorycraft models the casting mechanics of a mage in World of Warcraft (WoW) and outputs a simulated combat log.
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  • 21
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
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  • 22
    An artificial life simulator. A cross-platform application for simulating mutatable organisms on a field with different kind of resources.
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  • 23
    NGS is a Network Game Simulator, designed for prototyping and simulating new network gaming architectures.
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  • 24
    A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
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  • 25
    A modular, cross-platform game engine.
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