Showing 111 open source projects for "source engine"

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  • 1
    Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
    Downloads: 0 This Week
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  • 2
    Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
    Downloads: 0 This Week
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  • 3

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 4
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 5
    It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
    Downloads: 0 This Week
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  • 6
    Combustion Engine Simulation Environment
    Downloads: 0 This Week
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  • 7
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 3 This Week
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  • 8
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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  • 9
    JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc
    Downloads: 0 This Week
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  • 10
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
    Downloads: 0 This Week
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  • 11
    XML Parser, Data Processing API and Specific Implementations for SensorML.
    Downloads: 0 This Week
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  • 12
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 13
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
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  • 14
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
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  • 15
    OCamlODE is an OCaml interface to the ODE (Open Dynamics Engine) library. It is memory-safe (by extending ODE with finalisation support and reference-aware cleanup) and type-safe (exploring ways to incorporate subtyping).
    Downloads: 0 This Week
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  • 16
    Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre 3D.
    Downloads: 0 This Week
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  • 17
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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  • 18
    Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
    Downloads: 0 This Week
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  • 19
    The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#. Tylon is a general purpose, cross-platform, physics engine.
    Downloads: 0 This Week
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  • 20
    freeESim (stands for "Free Engine Simulator") is a test-bed/test-harness for development of new engine management systems (EMS)
    Downloads: 0 This Week
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  • 21
    OFDM IMPLEMENTATION ON AWGN CHANNEL ON CELL BROADBAND ENGINE. This project aims in bringing the single user and multi user ofdm techniques in cell broadband engine which is a multicore architecture.
    Downloads: 0 This Week
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  • 22
    Human And Program Observation Simulator
    Downloads: 0 This Week
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  • 23
    Orseis is a general-purpose GPU simulation engine designed to manage graphical resources and to hide the underlying graphics API.
    Downloads: 0 This Week
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  • 24
    A 2D robotic simulation built on top of the Box2D physics engine. The goal is to make the code ridiculously easy to understand and extend.
    Downloads: 0 This Week
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  • 25
    Extensible simulation engine for the intra-cellular and inter-cellular dynamics of genetic regulatory networks and biological systems.
    Downloads: 0 This Week
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