Showing 60 open source projects for "source engine"

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  • 1
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    An open source re-implementation of Chris Sawyer's Locomotion. A construction and management simulation video game that simulates running a transport company. OpenLoco is an open-source re-implementation of Chris Sawyer's Locomotion (CSL), the spiritual successor to Transport Tycoon. OpenLoco aims to improve the game similar to how OpenTTD improved Transport Tycoon, and OpenRCT2 improved RollerCoaster Tycoon.
    Downloads: 3 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 9 This Week
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  • 3
    Proximus for Ryzen AI

    Proximus for Ryzen AI

    Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI

    This project extends the Proximus development environment to support deployment of AI workloads on next-generation AMD Ryzen™ AI processors, such as the Ryzen™ AI 7 PRO 7840U featured in the Lenovo ThinkPad T14s Gen 4 ,one of the first true AI PCs with an onboard Neural Processing Unit (NPU) capable of 16 TOPS (trillion operations per second). Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and...
    Downloads: 0 This Week
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  • 4
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 3 This Week
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  • 5
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment.
    Downloads: 60 This Week
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  • 6
    RoboSchool

    RoboSchool

    Open source software for robot simulation, integrated with OpenAI Gym

    Roboschool is a set of open source robot simulation environments for reinforcement learning, created as an alternative to the Mujoco physics engine. It integrates with OpenAI Gym and provides a variety of continuous control tasks, including humanoid locomotion, quadrupeds, and robotic arms. The library is built on the Bullet Physics engine, making it accessible without the licensing requirements of Mujoco.
    Downloads: 0 This Week
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  • 7
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic model of the maps with a more detailed physical engine.
    Downloads: 0 This Week
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  • 8
    STochastic Engine for Pathway Simulation
    Stochastic simulator for signaling pathways occuring in biological cells. Handles reaction-diffusion processes in 3D tetrahedral meshes. Please check our new repository: https://github.com/CNS-OIST/STEPS
    Downloads: 0 This Week
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  • 9

    Advanced Simulation Library

    Free multiphysics simulation software package

    Advanced Simulation Library (ASL) is a free and open source multiphysics simulation software package. Its computational engine is based, among others, on the Lattice Boltzmann Methods (http://en.wikipedia.org/wiki/Lattice_Boltzmann_methods) and is written in OpenCL (http://en.wikipedia.org/wiki/OpenCL) which enable extraordinarily efficient deployment (http://asl.org.il/benchmarks) on a variety of massively parallel architectures, ranging from inexpensive FPGAs, DSPs and GPUs up to heterogeneous clusters and supercomputers. ...
    Downloads: 2 This Week
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  • 10
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 212 This Week
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  • 11
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 12

    MatODE

    Matlab interface to the Open Dynamics Engine (ODE)

    MatODE is a simple Matlab toolbox for interfacing to the Open Dynamics Engine rigid body physics simulator (ODE, by Russell Smith), created by the Delft Biorobotics Lab (Delft University of Technology, Delft, The Netherlands). The system to be simulated is defined in an XML file, while the joint positions and motor signals can be sensed and actuated from a Matlab script. Examples are provided. Starting at version 0.30, MatODE is only available for Windows and Linux 64-bit. For older...
    Downloads: 0 This Week
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  • 13
    QSapecNG
    QSapecNG is a Qt-based symbolic analysis program for linear analog circuits. In fact, it consists of two indipendently parts: the SapecNG framework engine, and the application gui QSapecNG.
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    Downloads: 9 This Week
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  • 14
    C++ Simulated Fare Quote System Library
    That project aims at providing a clean API and a simple implementation, as a C++ library, of a Travel-oriented fare engine. It corresponds to the simulated version of the real-world Fare Quote System.
    Downloads: 0 This Week
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  • 15

    steam-sim

    An accurate, scalable, and energy-aware simulator for WSNs

    STEAM-Sim establishes a hardware/software/network co-simulation of wireless sensor networks. Original C code is used in simulation. The code is natively executed by the cpu where the simulation is run. The time annotation engine annotates the C source code used for simulation with the timing information as if the code is run on a microcontroller. The annotation process is fully automated. Hardware models are developed using the PAWiS framework and reflect the timing, functionality, and energy-consumption of real-world hardware such as a CC2420 radio transceiver. ...
    Downloads: 0 This Week
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  • 16
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 17
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 18
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 19
    allink

    allink

    Software for data analysis, image processing, simulations, solver.

    Collection of utilities based on two basics classes: Matematica and VarData. Matematica) performs math operations on vectors and matrices for smoothing, interpolation, convolution, image processing... VarData) manipulate a structure of points connected by links. Addraw) openGL engine. ElPoly) analyze mechanical properties of polymer and membrane like structures. Addyn) perform molecular dynamics and Monte Carlo simulations and has a solver for 4th oder PDE. Avvis) perform all the...
    Downloads: 0 This Week
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  • 20
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 0 This Week
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  • 21

    LinacSim

    A 3D Linac Simulation.

    This is an interactive 3D Linac-Simulation with Ogre3D as its 3D-Engine and Qt for the GUI. Accelerate arbitrary particles to immene speeds by switching the drift tubes' polarisation.
    Downloads: 0 This Week
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  • 22
    MiXiM is a simulator for wireless and mobile networks using the OMNeT++ simulation engine.
    Downloads: 8 This Week
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  • 23

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 24

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 0 This Week
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  • 25
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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