Search Results for "combustion engine simulation"

Showing 545 open source projects for "combustion engine simulation"

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  • 1
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    ...The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps, efficient batched rendering, hierarchical flow-field pathfinding, formation movement, boids-style steering behaviors, and GPU-accelerated crowd simulation. It integrates tightly with Python 2.7 for scripting, exposing engine internals to Python and even allowing serialization and restoration of the entire Python interpreter state for robust save/load systems.
    Downloads: 0 This Week
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  • 2
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 3 This Week
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  • 3
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances.
    Downloads: 6 This Week
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  • 4
    Newton

    Newton

    An open-source, GPU-accelerated physics simulation engine

    Newton is a high-performance, GPU-accelerated physics simulation engine designed primarily for robotics research, machine learning, and advanced simulation workflows. Built on top of NVIDIA Warp, it leverages GPU parallelism to deliver scalable and efficient simulation environments that support rapid iteration and experimentation. The engine extends previous simulation frameworks by introducing differentiable physics capabilities, allowing it to integrate seamlessly with machine learning models and optimization pipelines. ...
    Downloads: 1 This Week
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  • 5
    HOOMD-blue

    HOOMD-blue

    Molecular dynamics and Monte Carlo soft matter simulation on GPUs

    HOOMD-blue is a Python-driven particle simulation engine for molecular dynamics and hard-particle Monte Carlo simulations. It was designed from the ground up for GPU acceleration, with a high-performance C++ and CUDA backend. The software is especially useful for nano-scale, colloidal, polymer, soft matter, and materials simulations. Its Python interface lets users build simulation and analysis workflows using familiar scientific Python tools.
    Downloads: 10 This Week
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  • 6
    MiroFish

    MiroFish

    A Simple and Universal Swarm Intelligence Engine

    MiroFish is a next-generation artificial intelligence prediction engine that leverages multi-agent technology and swarm-intelligence simulation to model, simulate, and forecast complex real-world scenarios. The system extracts “seed” information from sources such as breaking news, policy documents, and market signals to construct a high-fidelity digital parallel world populated by thousands of virtual agents with independent memory and behavior rules.
    Downloads: 52 This Week
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  • 7
    ModAssistant

    ModAssistant

    Simple Beat Saber Mod Installer

    ModAssistant is a simple PC mod installer for Beat Saber, using mods from BeatMods. Beat Saber is the popular VR rhythm game where players must slash the beats as they fly towards them to the beat of lively music. ModAssistant comes with a number of great features like dependency resolution, mod uninstallation, and a complex theming engine. It features light, dark, BSMG and light pink themes, and can even have your own custom theme! Have more fun playing Beat Saber by customizing your...
    Downloads: 29 This Week
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  • 8
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 6 This Week
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  • 9
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    An open source re-implementation of Chris Sawyer's Locomotion. A construction and management simulation video game that simulates running a transport company. OpenLoco is an open-source re-implementation of Chris Sawyer's Locomotion (CSL), the spiritual successor to Transport Tycoon. OpenLoco aims to improve the game similar to how OpenTTD improved Transport Tycoon, and OpenRCT2 improved RollerCoaster Tycoon. CSL was originally written in x86 assembly, building on top of the RollerCoaster Tycoon 2 engine.
    Downloads: 7 This Week
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  • 10
    Digital-Logic-Sim

    Digital-Logic-Sim

    A minimalistic digital logic simulator

    ...It provides a visual interface where components can be connected and tested dynamically, reinforcing learning through experimentation. The simulation engine handles signal updates and interactions efficiently, ensuring that circuit behavior is accurately represented. It is particularly useful for students and hobbyists interested in computer architecture and electronics. Overall, Digital Logic Sim serves as an accessible platform for exploring and understanding the fundamentals of digital systems.
    Downloads: 22 This Week
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  • 11
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games inspired by Freelancer’s legacy.
    Downloads: 4 This Week
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  • 12
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 6 This Week
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  • 13
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be...
    Downloads: 84 This Week
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  • 14
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    ...Users can pan and zoom smoothly across the scene, dynamically placing or editing objects, and the engine supports layered terrain, collision detection, and grid snapping to keep placements accurate and visually coherent. Although often used for game prototypes, the project’s flexible architecture also fits use cases like simulation dashboards, planning tools, or interactive data visualizations where spatial layout matters.
    Downloads: 3 This Week
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  • 15
    Flexprice

    Flexprice

    Usage-based pricing and billing for developers

    Flexprice is an open-source dynamic pricing engine designed to help online businesses and marketplaces automate and optimize their pricing strategies. It allows developers and data scientists to experiment with pricing algorithms using real-time market data, inventory levels, and historical sales to maximize revenue, conversion, or competitiveness. Built with flexibility in mind, Flexprice can be integrated into existing e-commerce infrastructure via APIs and supports simulation and A/B testing of pricing models. ...
    Downloads: 6 This Week
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  • 16
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. ...
    Downloads: 1 This Week
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  • 17
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    Hematite is an experimental open-source project that attempts to reimplement aspects of the Minecraft game engine using the Rust programming language. Developed within the Piston ecosystem, the project serves primarily as a technical experiment exploring how Rust can be used to build complex game systems such as rendering, world simulation, and client architecture. Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern performance capabilities. ...
    Downloads: 0 This Week
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  • 18
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 3 This Week
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  • 19
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 13 This Week
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  • 20
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 2 This Week
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  • 21
    Nestia

    Nestia

    NestJS Helper + AI Chatbot Development

    Nestia is a high-performance toolkit and ecosystem built on top of NestJS that enhances backend development by introducing strongly typed APIs, automated SDK generation, and advanced tooling for scalable server applications. It is designed to eliminate much of the boilerplate typically associated with API development by leveraging pure TypeScript types to automatically generate validation logic, API documentation, and client SDKs. One of its defining advantages is its focus on performance...
    Downloads: 10 This Week
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  • 22
    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    AzerothCore is a fully open-source MMORPG server framework designed to recreate the gameplay experience of World of Warcraft’s Wrath of the Lich King expansion in a customizable and self-hosted environment. It is written primarily in C++ and provides a complete backend infrastructure for running private game servers, including world simulation, player interaction, combat systems, and database-driven content. The project is highly modular, allowing developers to extend or modify game behavior through plugins and custom modules without altering the core engine. It emphasizes stability and “blizzlike” accuracy, meaning it strives to replicate the original mechanics of the official game as closely as possible. ...
    Downloads: 16 This Week
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  • 23
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 26 This Week
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  • 24
    OpenFOAM

    OpenFOAM

    The Open Source CFD Toolbox

    OpenFOAM - The Open Source CFD Toolbox. OpenFOAM is a generic, programmable software tool for Computational Fluid Dynamics (CFD). For more information, see: - Main Website: https://openfoam.org - C++ Source Documentation: https://cpp.openfoam.org - Issue (Bug) Tracking: https://bugs.openfoam.org - User Guide: https://cfd.direct/openfoam/user-guide
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    Downloads: 2,897 This Week
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  • 25
    FoundationDB

    FoundationDB

    Open source, distributed, transactional key-value store

    ...FoundationDB has been running in production for years and been hardened with lessons learned. Backing FoundationDB up is an unmatched testing system based on a deterministic simulation engine. Developers on an OS for which there is no binary package, or who would like to start hacking on the code, can get started by compiling from source.
    Downloads: 16 This Week
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