Search Results for "combustion engine simulation"

Showing 4 open source projects for "combustion engine simulation"

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  • 1
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
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  • 2
    Mofi manages virtual rooms in which users interact like in the real world. The virtual world is displayed directly in the browser window. Client: Flash / Server: C++
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  • 3

    Case Simulation Engine

    CaseSim: Flash XML multi-panel case simulation UTTC TeleCampus

    A Flex case engine which draws the UI, style, and content from an external XML file to construct a PBL simulation suitable for multiple disciplines.508 compliant to Level III. Released under CC 3.0 by-nc-sa license by UTTC CDT.
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  • 4
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
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