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RandTree is a MatLab based tree simulator program where the algorithm is based on Honda's model. We have used probabilistic generation of branches in order to simulate visually realistic tree structures.
This program is designed to generate branching structures with bifurcation branching pattern (sympodial branching). By changing the probabilities and branching angles, you can generate different shapes of trees.
Software for optimization of multi modal, multi dimensional functions based on SOMA algorithm. Program is implemented on top of hadoop, and is especially well suited for functions with high computational times because of its distributed nature.
DASM is a new simple platform which helps programmer to implement and evaluate any distributed algorithm. Programmer can implement his/her distributed algorithm using DASM primitives and monitors the results in diagrams during execution.
A unified collection of algorithms for Artificial Life. It includes evolutionary algorithms, neural networks, data mining tools, compilers, among others.
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A genetic algorithm in Python for evolving programs that write a given string to an allocated dataspace, using a made-up machine language with only 7 instructions and flow reversal.
This project intends to create a bacteria simulator framework, with some realistic bacteria control methods based on chemical signaling, simple sensors, motors and neural networks. The bacteria will evolve in a genetic algorithm environment.
This project is a complete cross-platform (Windows, Linux) framework for Evolutionary Computation in pure python. See the project site at http://pyevolve.sourceforge.net or the blog at http://pyevolve.sourceforge.net/wordpress
Traglast is a free finite-element-solver ( also known as FEM for finite element method) for linear static 2D problem. It provides also an algorithm to calculate boundary plastic loads of steal structures. Traglast supports a simple GUI.
GISpatialNet is a Java-based tool for mapping network data (nodes and edges between them) to spatial coordinates; reformatting network and spatial data together; and calculating spatial network measures.
Install by saving to c:\ drive and typing the following in a command line:
java -jar c:\GISpatialNet-0.9b.jar
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BiVeS - Biochemical Model Versioning System BiVeS is a tool based on the XMLDiff algorithm. You can think of it as a kind of SVN for models with biological or chemical background encoded in XML.
Continuous Collision Detection Library -- Ricochet is a continuous collision detection algorithm for computing time of contact (TOC) and contact points and normals that works with polygon soups.
This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
MCS is a tool that exploits the Monte Carlo method and, with a complex algorithm based on the PERT (Program Evaluation and Review Technique), it estimates a project's time.
MCS is a opensource project and it was devolped by Java Programming Language.
PGAF provides a framework tuned, user-specific genetic algorithms by handling I/O, UI, and parallelism. It is designed for optimizing functions that take a "very long time" to evaluate.
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
ECSKernel is a multiagent coordination algorithm testbed, built on the RoboCupRescue disaster simulation platform. It is easily configurable and can be used with user-generated scenarios.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
Algorithm::MatchingModel is a perl library for running match simulations and statistics for two-sided matching problems. It includes classes for a preference factory, algorithm plug-ins, and gathering statistics between rounds.
The objective of SPUC is to provide the Digital Communications Systems Designer or DSP Algorithm designer with simple, efficient and reusable DSP building block objects written in C++.
The Automatic Model Optimization Reference Implementation, AMORI, is a framework that integrates the modelling and the optimization processes by providing a plug-in interface for both. A genetic algorithm and Markov simulations are currently implemented.