Showing 244 open source projects for "artificial intelligence python"

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  • 1
    The Expedient Trickle Sync project is an attempt to create an intelligent algorithm for synchronizing data between a database server and a portable, mobile, network-enabled device, with the goal of minimizing the overall cost of data synchronization.
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  • 2
    Wintermute Gambling Engine is a neuronal neutwork for playing Oddset (German Soccer Bets). Written in Java and parts in C#.
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  • 3
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
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  • 4
    A large scale multi-agent simulation platform which employs a distributed architecture to achieve stability. Prototype by http://cstep.in
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  • 5
    This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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  • 6
    OlsenRoutes is a software environment with a powerful difference. It provides online users with a library of statistical tools and access to Olsen's database (1985 through today) of tick-by-tick foreign exchange trading prices.
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  • 7
    GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
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  • 8
    Another point of view to Artificial Neuronal Networks
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  • 9
    videonetwork

    videonetwork

    A simulator for self-organizing video replication and more

    Multimedia consumption at social events - if available - can be considered as a complex problem. People use their smart phones and tablets to take pictures and videos, leading to a high number of production places. If we enable those visitors to share their content at the event, new challenges emerge. Visitors move, go online and offline, and build a dynamic network. One can say a complex adaptive network emerges, with all its problems. We tackle these problems by introducing a bio-inspired...
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  • 10
    A 3D physics-simulated world, populated by autonomous creatures who reproduce and evolve over time in order to become best adapted user-defined environmental conditions. Currently in the planning stage; A more detailed description is in the forums.
    Downloads: 0 This Week
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  • 11
    Enjambre is a swarm simulation software. It consists of a generic method to describe objects and is extendable.
    Downloads: 0 This Week
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  • 12
    A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.
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  • 13
    A distributed genetic engine which evolves a b&w image vectorizer. The individuals have an "eye", a "brain" and a "hand". The purpose of the project is to get insight of the auto-organization (if any) of drawing primitives in the individual's brain.
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  • 14
    This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.
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  • 15
    A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
    Downloads: 0 This Week
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  • 16
    Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
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  • 17
    LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
    Downloads: 0 This Week
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  • 18
    Opensource, webbased Stock analysis with support for AI algorithms and simulation. Current development state is very early and only supports viewing of stock quotes at the moment.
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  • 19
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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