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Quan is designed to model physical quantities in C++
programs. Advantages include automated dimensional analysis checking,
automatic unit conversions, self documentation of code.
JAS is a java library for creating agent based simulations. It features a discrete-event time engine, APIs for network simulation design, powerful yet easy-to-use implementations of Genetic Algorithms and Neural Networks.
Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
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A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath