Showing 18 open source projects for "self-host"

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  • 1

    Artificial Life

    Artificial Life Simulation

    A simple educational fun program to simulate primitive Artificial Life using simple rules of attraction or repulsion among atom-like particles, producing complex self-organzing life-like patterns. The video tutorial and walkthrough are available.
    Downloads: 0 This Week
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  • 2
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 3

    TinyCog

    Cognitive architecture with a focus on self-models

    TinyCog is a cognitive architecture (perception, action, reasoning, planning, and language) with a focus on representing "self-models" (physical, capabilities, intentions, social, historical, "cognitive stream") in order to implement social reasoning and collaborative planning in a "hunter domain" test bed. We use Prolog, RDF Triples, Description Logic and a HTN-Planner as base technologies.
    Downloads: 0 This Week
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  • 4

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 5
    A text-based soccer match generation engine. Reproduces the match with statistics and report. To be used as a library by integrating with 'host' applications. Download 'desktop' version or try it at http://www.pubsoccermanager.com
    Downloads: 0 This Week
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  • 6
    FLocking Walkers (FLOW)

    FLocking Walkers (FLOW)

    Boids-like walkers with 3d animation

    This is a simulator of human self-organized walkers who use local rules to develop flocking and other (hopefully) interesting behaviors. "Flocking" is here used in the sense of Boids-creator Craig Reynolds. A 3d visualization is used to present these behaviors. The main program (computation and visualization) has been written in the DarkBasic language. To ask questions, report bugs etc. email to flockingwalker@gmail.com .
    Downloads: 0 This Week
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  • 7

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    ...One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is pruned early on by a user-selectable fitness function. Within a few epochs, reactor output quickly converges to several sub-optimal, yet high-output reactors. Given enough time, the idea is that the optimal reactor configuration will be yielded.
    Downloads: 0 This Week
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  • 8
    Phoenix Portable

    Phoenix Portable

    Portable version of Phoenix Viewer 1.6

    ...The instructions on this page was followed to create it: http://www.makeuseof.com/tag/create-portable-app-flash-drive/. It is not a fully 'portable' application in the sense that it will leave cache files on the host computer (i.e. under AppData). It is put here on a 'take it or leave it' basis. It may not work for you, it may break. It is in no way endorsed by the Pheonix Project in this form. No tech support will be provided. It may be updated in the future or not. Share and Enjoy~
    Downloads: 0 This Week
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  • 9
    A modular set of kitset avionics and aviation panel HIDs for flight simulator enthusiasts. Everything from µC firmware, USB interfaces, and schematics up to host driver software (MS FlightSim SimConnect.)
    Downloads: 0 This Week
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  • 10

    Urban Challege

    Hardware and software for self-driving vehicles

    The DARPA Urban Challenge race for robot vehicles took place on Nov 3, 2007. We pose a new urban challenge: build a safe, convenient, energy efficient people mover. This site provides the hardware and software for a prototype system.
    Downloads: 0 This Week
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  • 11
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 1 This Week
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  • 12
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 0 This Week
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  • 13
    Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
    Downloads: 0 This Week
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  • 14
    This project is used for the creation of the database for the Ascent World of Warcraft Emulator. The Zulfurak DB will be featuring a self-incluseive shopping mall featuring all armor of epic or higher quality and all weapons of epic or higher quality and
    Downloads: 0 This Week
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  • 15
    Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
    Downloads: 0 This Week
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  • 16
    An IL2/FB side server for online gaming. Several capabilities from online contest mode (DONE) to online dynamic campaign mode (NEAR FUTURE). Allow the user to host FFA or teams contest, or squadrons to challenge each others in small online wars.
    Downloads: 0 This Week
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  • 17
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 18
    Crowdfarming Database and Simulator

    Crowdfarming Database and Simulator

    To log/share/analyze/optimize/simulate garden activity

    ...It is allowed to enter and share mock farming data, as long as it's tagged as being fantasy, to exclude it from the analyses. Things like dietary information, tiredness and bio-constructions will be included as well, to improve optimizations of a garden design with (partial) self-sufficiency in mind. The UI will resemble a garden, and can switch to simplified views.
    Downloads: 0 This Week
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