Showing 101 open source projects for "environment-modules"

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  • 1
    NetStatsBaseball

    NetStatsBaseball

    Major League Baseball Simulation

    NetStats Baseball (NSB) is a simulation of Major League Baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
    Downloads: 0 This Week
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  • 2
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    ...It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way. AirSim is fully enabled for multiple vehicles. ...
    Downloads: 33 This Week
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  • 3
    Biogenesis
    Biogenesis is an artificial life program that simulates the processes involved in the evolution of organisms. It shows colored segment based organisms that mutate and evolve in a 2D environment. Biogenesis is based on Primordial Life.
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    Downloads: 62 This Week
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  • 4
    Muc_systray x86

    Muc_systray x86

    A demonstration python animation system tray X86

    This project show you the potential of mini meme on your taskbar. That will help to maximize your OC expose promotion and the the way interaction. Full source code accessible.
    Downloads: 0 This Week
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  • 5
    xdesktopwaves
    Simulation of water waves on the X Windows desktop. Windows and mouse are like ships on the sea. Each movement of these ends up in moving water waves. You can even have rain and/or storm stirring up the water.
    Downloads: 4 This Week
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  • 6
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 7

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 8

    3D Heat advection C code Parallelized

    MPI based Parallelized C Program code to solve for 3D heat advection.

    Type - 3D Grid - Structured Cartesian Case - Heat advection Method - Finite Volume Method Approach - Flux based Accuracy - First order Scheme - Explicit, QUICK Temporal - Unsteady Parallelized - MPI (for cluster environment) Inputs: [ Length of domain (LX,LY,LZ) Time step - DT Material properties - Conductivity (k or kk) Density - (rho) Heat capacity - (cp) Boundary condition and Initial condition. ] Setup : The left, top and inside plane boundary is at 100 C and the right, bottom and outside plane boundary is at 0 C. The flow is along the main diagonal.
    Downloads: 0 This Week
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  • 9
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient CPU-speed. ...
    Downloads: 0 This Week
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  • 10

    startrails

    open game world to be set in a realistic environment

    Discover a huge fictional game world and supply resources for its exploration. Unleash mysterious secrets or just race through the hills. This software is under development and thus neither complete nor bug-free. However, fun can occasionally be had.
    Downloads: 0 This Week
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  • 11
    particles.js

    particles.js

    A lightweight JavaScript library for creating particles

    particles.js is a very lightweight JavaScript library that can be used to create particles, in a simulated environment where particles float and move across the screen. Build a JavaScript library and customize your particles in an easy to use and easy to build simulation.
    Downloads: 0 This Week
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  • 12
    Hockey Simulator

    Hockey Simulator

    The free and Open Source hockey simulator

    ...SimHockey has supported extensions, in a similar manner to Mozilla Firefox, making easy to add new functionality to an existing SimHockey installation. SimHockey is working on Apache–MySQL–PHP and Symfony. The objective of this simulator is: 1. To offer a realistic environment of simulation of a hockey league. 2. To make it possible to play as owner, general manager and head coach of a hockey club;
    Downloads: 0 This Week
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  • 13
    A g2 language environment and IDE. The language g2 is intended to be as simple as possible, but no simpler. A language and environment expressly intended to tinker with. A toy language in the tradition of Technical Lego (tm).
    Downloads: 0 This Week
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  • 14

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 15

    DSOL

    DSOL: A Distributed Simulation Object Library implemented in Java

    DSOL is a full featured multi-formalism, distributed simulation environment developed at Delft University of Technology (The Netherlands). DSOL has support for discrete event and for continuous modeling. Formalisms supported are event scheduling, DEVS, flow-based simulation, and continuous modeling through sets of differential equations. The first release was introduced at IEEE's Winter Simulation Conference in 2002.
    Downloads: 2 This Week
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  • 16
    An addon for Microsoft Flightsimulator that adds economical aspects in a shared environment. Primary repository has moved to BitBucket: https://bitbucket.org/Airboss/fseconomy
    Downloads: 0 This Week
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  • 17
    Hectare is an educational game designed in 2010 by students of Harvey Mudd College for middle-schoolers in Kalamazoo, Michigan. The game teaches the importance of the environment for small settlements by placing the player in control of the weather.
    Downloads: 0 This Week
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  • 18
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    GalGen Trader is (or at least will be) a 2D space trading and exploration game set in a complex and persistent procedurally-generated universe. Dwarf Fortress in space, if you will. One of its most important features is the ability for extension modules to be added that can change just about any feature of the program; from new weapons and devices, to adventure modules that add new 'mini-plots' (similar to the Galactic Adventures DLC for Spore), to modules that replace parts of the core game. This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. ...
    Downloads: 0 This Week
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  • 19

    Freedom3D_GM

    full-blown GTA 3 -SA clone. Done in Game Maker. No missions though

    ...This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).
    Downloads: 0 This Week
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  • 20
    Tiger's SmoothJazz Editor

    Tiger's SmoothJazz Editor

    A visual editing environment for Sims3 JAZZ resources.

    Tiger, from Tyger Stripe Software, has donated the source of all his tools to the Sims3 community. This is his SmoothJazz editor. It lets you edit JAZZ resources - decompiling the package content to meaningful text and compiling back into game-format data. This project continues the work Tiger started.
    Downloads: 0 This Week
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  • 21
    vehicle simulator 3D in GameMaker

    vehicle simulator 3D in GameMaker

    simple 3D vehicle simulator done in GameMaker. Good control though

    ...Camera control and vehicle control are implemented with great care. This program serves as a reference material and reliable example for 2 tasks in 3D videogames: *hilly terrain as basis of game's environment *vehicles realistically drivable on hilly terrain. The package contains the Windows (XP or campatible) executable, and the folder with the Game Maker project. Hope it will be useful for some. This project actually houses 2 zip packages...1 is a full-blown driving simulator, called Tractor Nerd 3D, and a sample program which implements a simple game in which the player controls a hero which can walk on a hilly terrain, where this terrain is defined throught a hightmap read froam an external bitmap image file and another bitmap which, according to some conventions,defines which texture is to be put at which little 'square' of the terrain, and a folder contraining the textures
    Downloads: 0 This Week
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  • 22
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    ...It allows users (known as 'data fleet navigators' or DFN's) to compete in tourneys over vast regions known as 'expanses' and to create envoys that manage onsite and offsite stations. Using additional SuperWikia components, users may enhance their experience with plugins and 'dataplates' that help build the Runtime environment. Codesmiths (SuperWikia Alpha developers) can also build on top of the codebase using 'transcribes', acronym/algebraic encodes that differentiate codesmith works.
    Downloads: 0 This Week
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  • 23
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). ...
    Downloads: 0 This Week
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  • 24
    QRPSim

    QRPSim

    QRP contests simulator

    QRPSim is a contest and general QRP CW QSOs simulator. Currently supports RU-QRP "Russian Hunt" QRP game. QRPSim is used by novice to increase CW practice in contest-like environment. It useful for training and entertainment, popularizing RU-QRP activities amongst hamradio worldwide. Contest managers are able to "debug" contest rules by simulating various scenarios with QRPSim.
    Downloads: 0 This Week
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  • 25
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. ...
    Downloads: 0 This Week
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