full-blown GTA 3 -SA clone. Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).

Features

  • pretty relistic vehicle physics: based on single rigid-body dynamics
  • colorful environment to let player try all sorts of stunts with vehicles
  • Day/ night cycle with continuous change of color and illumination, to create urban, typical European city atmosphere.
  • buildings and vehicles positions are randomly generated each time the program is started, so if you don't find stunt structures to support your needs, just restart and see
  • keys "8" and "9" allow to redure / increase view-distance to allow best fluidity of gameplay.

Project Samples

Project Activity

See All Activity >

License

BSD License

Follow Freedom3D_GM

Freedom3D_GM Web Site

Other Useful Business Software
Veeam Data Platform v13.1 Icon
Veeam Data Platform v13.1

Move workloads across hypervisors and clouds with no vendor lock-in. Try VDP free today.

Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
Try Now
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Freedom3D_GM !

Additional Project Details

Operating Systems

Windows

Intended Audience

Developers, Education, End Users/Desktop

Programming Language

GameMaker

Related Categories

GameMaker Role-Playing Games (RPG), GameMaker Simulation Games, GameMaker Sports Games

Registered

2013-09-15