Showing 12 open source projects for "active"

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  • 1
    Speed Dreams : an Open Motorsport Sim
    ...Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
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    4.3 out of 5 stars 36 Reviews
    Downloads: 350 This Week
    Last Update:
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  • 2
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    4.3 out of 5 stars 22 Reviews
    Downloads: 10 This Week
    Last Update:
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  • 3

    Weekend Warriors

    Weekend Warriors is you're leader in short track racing simulations!

    Weekend Warriors is a mod for a racing simulator called rFactor. Weekend Warriors (WW) is designed to be a standalone version of the simulator which still requires the use of your active rFactor executable.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
    Downloads: 0 This Week
    Last Update:
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    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 2 This Week
    Last Update:
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  • 6

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This small application monitors the active spells on your province and notifies you when a spell has expired. It is also useful for reminding yo to recast those offensive spells on enemy provinces. Needless to say, this application requires java.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Nebulosity is a multiplayer space warfare game/simulation that takes place in a nebula. Each player may select from a variety of vessels to command at login. Once in the game, a player uses active and passive sensors to detect and battle other players.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Dwarf Manager is a third-party utility for the game Dwarf Fortress that helps manage your Dwarfs professions, active labors and skills.
    Downloads: 0 This Week
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  • 10
    A python port of the OpenSteer library, created by Craig W. Reynolds and maintained by an active community at opensteer.sourceforge.net The initial purpose of this port is to link to Python Ogre, hence the Vector3D class which is used in this port. Vecto
    Downloads: 0 This Week
    Last Update:
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  • 11
    The uniProject consists of a set of tools for Creatures. They're currently not under active development, I'd be happy to assist anyone who'd like to take over (you'll need Delphi, obviously).
    Downloads: 0 This Week
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  • 12
    This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
    Downloads: 0 This Week
    Last Update:
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