Showing 123 open source projects for "simple"

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  • 1
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
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  • 2
    Solarex - Travel and Explore the Galaxy
    Solarex is a space traveling, trading and prospecting game built upon a stellar system generator. There is a galaxy full of stellar systems with all sorts of treasures to explore - so enter your spaceship, buy some fuel and head off!
    Downloads: 3 This Week
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  • 3

    Flightgear Flightplan Exchange Server

    A server to exchange flightplan information between ATCs

    This server connects ATCs running OpenRadar or ATC-Pie. Flightplans are uploaded to the server and delivered to all ATCs that see the contact. The connected ATCs and their contacts are displayed on a simple webpage.
    Downloads: 0 This Week
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  • 4
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
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    NongraphicalRTS

    An experimental strategy game made out of basic UI elements

    I originally made this just to practice UI building but I think eventually it will become a full-featured game. My vision is to create a strategy game entirely independent of sprites, backgrounds or any other graphics. To do this, I will represent units and buildings as symbols in a grid. The rest of the interface will consist of tabs, menus, text boxes, buttons, -typical UI elements.
    Downloads: 0 This Week
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  • 6
    GamersGoMakers

    GamersGoMakers

    GGM is a business simulation game where you start your gaming company

    In GamersGoMakers, you found a little company creating the first video games in history. Create your first game with only basic sound and simple graphics available in the year 1980. You´re one of the pioneers entering the rising global market for computer games. At the beginning, there are only few genres you can pick for a game to create, later you have plenty of options for more genres and sub-genres.
    Downloads: 0 This Week
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  • 7
    Mass-Spring System Simulation

    Mass-Spring System Simulation

    The program simulates simple harmonic motion using a spring and block.

    The program simulates simple harmonic motion using a spring-mass system. The mass of the block, the spring constant, and the position to which the spring is stretched can all be adjusted (decimal values can be used). When the simulation begins the block oscillates in accordance with these given values and with the given scale. The scale can be adjusted. NOTE: For Windows 8 users, Windows SmartScreen may stop you from opening this program but I promise this is not a malicious file. ...
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  • 8
    A g2 language environment and IDE. The language g2 is intended to be as simple as possible, but no simpler. A language and environment expressly intended to tinker with. A toy language in the tradition of Technical Lego (tm).
    Downloads: 0 This Week
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  • 9
    Offroad

    Offroad

    Vehicle simulation with freedom of movement on large map (5x5km).

    Simple Linux game inspired by Terep2 and 1nsane written in C++ using SDL library based on my own physics engine (spring systems and rigid body dynamic simulation). Offroad Engine was part of my bachelor thesis at Czech Technical University in year 2006. This is updated version from 2008 with improved graphics and sounds. Game map was originally imported from OpenTTD (that's why roads are so perpendicular) but now I decided to start working on this project again and to add support for maps from my World Editor app: https://www.youtube.com/watch?...
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  • 10
    ssnake
    Ssnake (Simple snake) - simple open-source 2D game, written in C++11. The project was written in a hurry and do not pretend to be perfect. Builds, tools: https://sourceforge.net/projects/ssnake/files/ Source code: https://github.com/rescr1pt/ssnake/ --- Copyright (C) 2012 Egorov Oleg (rescr1pt@ya.ru) https://github.com/rescr1pt/ssnake/blob/master/COPYING
    Downloads: 0 This Week
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  • 11
    Sims3ToolsBox

    Sims3ToolsBox

    Sims 3 tools box

    Sims 3 Tools Box est un simple utilitaire ayant pour tâche - à l'origine - la suppression des fichiers Caches des Sims 3. Au fil du temps et des mises à jour, il évolue petit à petite vers une sorte de boîte à outils et comprend dans sa version actuelle: - la recherche et la neutralisation de tout ancien fichier Resource.cfg, dossier Mods ou Packages oublié dans les dossiers d'installation du jeu de base de ses addons et / ou kits, - la possibilité de tester une installation Sims 3 sans aucun Contenu Personnalisé et / ou avec le kit ou l'addon de son choix... ...
    Downloads: 0 This Week
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  • 12
    Simple World

    Simple World

    The simulation of a world and the bugs that live on it

    Simple World is the simulation of a world and the beings that inhabit it. Simple World tries to reproduce the basic elements that define a simple world. The objective of the project is to observe the evolution of this world and of these beings.
    Downloads: 0 This Week
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  • 13
    illustrative_progs

    illustrative_progs

    collection of illustrative programs:small games, simulators: C, Matlab

    a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs. Possibly this is a link for supplying material to some...
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  • 14

    Cell life

    Simple life simulator on 2D worldboard

    Simple life simulator on 2D worldboard
    Downloads: 0 This Week
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  • 15
    vehicle simulator 3D in GameMaker

    vehicle simulator 3D in GameMaker

    simple 3D vehicle simulator done in GameMaker. Good control though

    simple 3D vehicle simulator done in GameMaker. IT is as much as possible bug-free, and it works well. Camera control and vehicle control are implemented with great care. This program serves as a reference material and reliable example for 2 tasks in 3D videogames: *hilly terrain as basis of game's environment *vehicles realistically drivable on hilly terrain.
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  • 16
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    ...This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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  • 17
    Solution to the classic riddle suppossedly proposed by Einstein. This solution is for the variant proposed by http://www.2ddepot.com/games/whoownsthefish/ (Spanish, no smoking references) Method is simple brute force for every permutation. In a intel core i5 M 560 @ 2.67GHz, program terminates in 2 minutes.
    Downloads: 0 This Week
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  • 18
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. ...
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  • 19

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is pruned early on by a user-selectable fitness function. Within a few epochs, reactor output quickly converges to several sub-optimal, yet high-output reactors. ...
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  • 20
    FlightCraft3D

    FlightCraft3D

    realistic but simple flight simulator: exploration and casual landing

    a little and 'mininalist' 3D Flight simulator, accompanied also by a dydactical example that illustrates the concept behind flight simulators. FlightCraft3D anyway goes a lot beyond: is physically realistic, and allowes landing everywhere. It aims at becoming a game focused on casual landing, among trees, rocks and buildings and so on. VID:http://youtu.be/_Af0PgrCTxo It shall be a sort of Minecraft-focused-on-aeromobilism. Simply implemented, but with many interesting features. I plan to...
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  • 21
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
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  • 22
    Matt9537s Park Manager

    Matt9537s Park Manager

    Park Managing tool for Roller Coaster Tycoon 3 (RCT3)

    The Park Manager is a standalone application for Roller Coaster Tycoon that offers a variety of features. Users can upload and download pre-made landscapes to build their projects upon. There is an in-depth yet easy-to-use system to search for parks to ensure you find the perfect park for you! You can leave comments and assign ratings on each park. New in Version 1.3, park manager will scan to determine what Custom Scenery (CS) you are missing in order to open a park. Also new is...
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  • 23
    lagrange_simulation_mechanics

    lagrange_simulation_mechanics

    simulations with Lagrangian method,both symbolic and by numeric deriv

    ...All well-grouped in folders. there is also a 'review' in 3 demos of the Newtonian dynamics: mass-spring systems. most of progs are written in C, with use of SDL lib to display simple graphics and have real-time interactivity. As to programming complexity, it's very simple... this all aims at classical physics simulation in a simple but efficient way. The numeric stuff really just illustrate the use of a real little physics-engine aimed at articulated body simulation... that's the funnest part of it: but of course much more is coming. ...
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  • 24

    Game of Turmites

    Conway's Game of Life and Turmites Combined!

    ...While this may just seem like simplify a graphical display of what boredom looks like... well, it really doesn't go much past that point. If you Don't know what Conway's game of life is: It's the Black (Or white, I may have changed them) cells that follow a simple set of instructions based on the state of its adjacent cells. Turmites are types of little Turing machines, following their own set of instructions. They will always move forward, but depending on the color of cell they are on and their current internal state, they will change directions. Requires Pygame.
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  • 25

    Conway's Game Of Life

    A simple Java class for Conway's Game of Life

    See http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life for the rules of the game.
    Downloads: 0 This Week
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