Showing 1170 open source projects for "gnu/linux"

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  • 1
    A game engine built with modularity, portability and ease-of-development in mind.
    Downloads: 0 This Week
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  • 2
    Sidescroller game and (eventually) library.
    Downloads: 0 This Week
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  • 3
    This project has moved to github: https://github.com/madsdyd/xarman Xarman is an addictive two player version of Minesweeper. You control a cyborg that walks around a mine field, and must beat your opponent by conquering half the field before he does.
    Downloads: 0 This Week
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  • 4
    bong - pong on heroine ...actually, no heroine...just pong
    Downloads: 0 This Week
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  • 5
    An adaption of the Amiga game(s) Gravity Force 2/Gravity Power for Linux. It aims to provide level compatibility with the original and also support network play.
    Downloads: 0 This Week
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  • 6
    2D sidescroller game with a twist. Take your average sidescroller, replace the apples and crates with drugs and guns and you get Tha Game. Versions will be available for win32/linux/macosx. Based on SDL. Wanna help?
    Downloads: 0 This Week
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  • 7
    We're writing a game. Not just a game, a legacy. Not just a legacy, but a Scorched Earth clone. Enjoy.
    Downloads: 0 This Week
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  • 8
    Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
    Downloads: 0 This Week
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  • 9
    A simple Asteroids clone, complete with vector graphics.
    Downloads: 0 This Week
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  • 10
    A multi-platform Jazz Jackrabbit 2 server
    Downloads: 0 This Week
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  • 11
    A clone of the classic arcade game Breakout origionally designed by the founders of Apple Computer. Made using the Allegro Game Programming Library.
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  • 12
    WarFur is a tile based multi player cross platform arcade game (pheew) based on the classic bomberman concept. It features a lots of differents weapons: guns, traps, grenades, etc.
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  • 13
    A GPL'ed rewrite in C++ of one of the very first 3D videogames (see https://www.mobygames.com/game/939/continuum/ for the original). But this is not a Wolfestein / Duke Nukem kind of game...
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  • 14
    Java implementation of arcade classic pong. includes easy capabilities for extending game with new levels and skinpacks with almost no experience of java language.
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  • 15
    A game where you control a red or green ball trying to score the white ball into the opponent's gate.
    Downloads: 0 This Week
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  • 16
    Java remake of the old classic game Scorched Earth. Applet with multiplayer over the Internet.
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    Downloads: 3 This Week
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  • 17
    We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
    Downloads: 0 This Week
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  • 18
    This is a java remake of the classical Lode Runner game. In addition, the project intends to be a test-bed for various game AI and mobile agents techniques.
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  • 19

    Quadra

    An action puzzle game with single and Internet multiplayer gameplay.

    An addictive action puzzle game with single player and multiplayer capabilities (Internet or LAN).
    Downloads: 0 This Week
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  • 20
    This is a remake of the Mega-Hit 'Sensible Soccer'. It's written in python and uses pygame. This Project's intent is to create a fun arcade multiplayer-game for multiple platforms.
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  • 21
    JVirus is a plattform independent virus written in Java! "Write once, destroy anywhere". In the serious, JVirus is a game like Pacman, the user controls a virus and must destroy all data in the system and escape from antivirus opponents. It's only a game.
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  • 22
    Peng-pong is a project to create a nice pong game in SDL with innovative rules and methods of interaction and play. Some, but not all of these innovations include multiple-ball games, multiple paddles, multiple players, and a new way of scoring one's game
    Downloads: 0 This Week
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  • 23
    Mango Quest is a 3D arcade game using openGL and SDL, which aims to extend the pacman gameplay using a 1st person view and tons of special items. It runs on both Linux and Win32 platforms.
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  • 24
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 1 This Week
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  • 25
    Simple bomberman game for 2 or more people.
    Downloads: 0 This Week
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