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Online War system for IL-2 Sturmovik and Iron Front in ArmA 2
SEOW is a dynamic multiplayer campaign system for running on-line wars using the IL-2 combat simulator together with Iron Front in ArmA 2. SEOW is a free add-on for IL-2 and Iron Front in ArmA 2 released under the GNU Public Licence. For an install of SEOW, you need the MP, the DB and the DCS, 3 downloads in total. Check out the Files tab above for direct downloads.
Atanks is a multi-platform ScorchedEarth clone similar to the Worms series of games. Annihilate the other tanks to earn money, then spend it on bigger and better shields and weapons to wipe out the opposition.
This is an AI competition, where competitors write an AI to play a game. This game is similar to ScorchedEarth.
It was successfully used for Microsoft recruiting at NDSU.
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Magikaboom will be a a 2D shooting video game, like worms or scorchedearth.
It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
"ScorchedEarth" style RTS game with a twist. Combat is inter-planetary and instead of turn based shooting you build your base on your choosen planet in an RTS sytle fashion.
Pixel Commandos is a 2D battle game in the same genre as “scorchedearth” and “worms”. During each battle you control a squad of ‘commandos’ who vary in skills, stats and weapons. Battles will be turn based.
This project features an online multiplayer, turn-based game, influenced by Worms and ScorchedEarth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
A fast paced, non-turned based, TankWars/ScorchedEarth clone. Game is being developed by three seniors for their senior software project. First release is planned for the summer and is going to be a LARGE improvement over all other clones!
Grav Wars is a multi player client/server space artillery game. It is a cross between sort of real time *trek and ScorchedEarth. It includes wormholes, black holes, mirvs, guided weapons, lasers, shock waves, multiple band scanners and shields.
Shrapnel is a game of trajectories that takes place in an immersive 3d World. Insipired by the classic game ScorchedEarth, Shrapnel strives to provide similar play style, while maintaining unique characteristics of its own.
This project is a 3D multi-player game similar to the old ScorchedEarth. Each player will have a cannon statically positioned in a vast 3D terrain. Players will attempt to destroy each other by strategically firing their cannons. Refer to release notes.
A SDL-lookalike of DomeWars by Nathan Sturtevant, which is a multiplayer tank game in the style of ScorchedEarth.
Sadly, the game is Mac-only, so I had to start this remake.
Original DW page is
http://www.cs.ucla.edu/~nathanst/software/DomeWars/
A 3D (openGL) tank game based loosly on scorchedearth, but including a single player element. The goal is to kill the other tanks and as much terrain as possible.
Tank Hill eXtreme implements the classic game "ScorchedEarth" with 3D graphics and sound.
Mesa3D/OpenGL and GLUT is a requirement. Only tested with Linux.
Scorched Android is a port of the classic strategy game, ScorchedEarth, to the Android mobile platform. The "Mother of all Android Games," Scorched Android allows you to battle tank versus tank in a turn-based, all-out war.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or ScorchedEarth and first person shooters such as Doom or Quake.