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An expansion of the basic gameplay of the classic game Jetpac. Featuring physics driven enemies and objects, and online multiplayer powered by Unity's matchmaking service.
Full source available at: https://github.com/zacharydwaller/Jetpax
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net GameObjects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
a simple 2D space shooter game programmed with XNA framework
+ 4 different weapons
+ 3 different bosses
+ 3 different goon types
+ infinite levels
+ save and load
+ other hidden features
*special thanks to Tony Chen for his music tracks