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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Destro Bunny unique top-down shooter for the latest Windows Platforms
Destro Bunny is a game made with Visual Studio's XNA 4.0 platform. It uses MySql databases for user verification and a tcp network for server client networking for multiplayer.
The game is about a bunny who is tired of being kicked out of the local gardens by other animals. Luckily, he is an evil genius bunny who develops a gravity-like device to grab the carrots in the gardens and use them for his benefit. He uses them to kill the other enemies and to defend from enemy projectiles. ...
This tool allows to save a list of favorite Terraria servers, find online servers and launch Terraria with the appropriate parameters to automatically connect to a server.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!