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This is a single player side/vertical scrolling game using SDL and SDL_image. It is written in C++ and is for the Linux operating system.
It is sort of a clone of STG for the acorn archimedies by Charles Dell.
Galamayo is a multiplayer top down space shooter inspired by the Escape Velocity series of games. It is written in C++ using the libraries SDL, and SDL_net.
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
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BuddhaSoft is a team of people working on making C++ games for people using the Linux, Windows, and Mac operating systems. Written using SDL to achive maximum flexiblity, we hope these arcade clones will promote open source and cross-platform programming.
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
bombit is a dynablaster/bomberman style game written in C using OpenGL and SDL. The main focus on this one, is to make a game with good graphic and great gameplay.
The EGS Tank game will be a 3D rendered multiplayer fast action tank shooter game. It is using OpenGL and Allegro so will work on all popular platforms.
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AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and
the SDL library.
Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine.
Tadpoles is written in Ruby 1.6 using the Si
Mango Quest is a 3D arcade game using openGL and SDL, which aims to extend the pacman gameplay using a 1st person view and tons of special items. It runs on both Linux and Win32 platforms.
Ninja Warrior is a side scrolling game not much unlike Ninja Gaiden. The player will sneak, climb, run, and jump through many interesting levels. Using various weapons, she/he will defeat any enemies that might get in the way.
It's a very simple Arkanoid clon using Qt. I've coded it just for fun and learning, but it isn't still finished; there are tons of things to do. Come in and join us.
Iria is a game-generator for creating games in the way of "Thunder Force" or "R-type" games (2D). When finished, I will create a game (probably with the same name) using Iria. I hope to respect the same spirit as "Thunder Force" as best as I could, and I
Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
LinkSphere is being developed using the the Open Toolkit Libary (OpenTK) as an Open-Source RTS/Shmup/music-game, inspired by Darwinia, Gate 88 and Rez.
This projects will end as a User-Friendly base for making you own Side-Scrolling-Shoot'Em-Ups in C++ using SDL. Este proyecto va a hacer una base para hacer tu propio Side-Scrolling-Shoot'Em-Ups en C++ usando SDL
For fans of the original Sonic The Hedgehog game from the old Genesis and Master System days, the project aims to bring back, in C++ and using modern technologies, an open-source and fully extensible clone of the game.