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BuddhaSoft is a team of people working on making C++ games for people using the Linux, Windows, and Mac operating systems. Written using SDL to achive maximum flexiblity, we hope these arcade clones will promote open source and cross-platform programming.
Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
Tux and Barrels is a game programmed in C using the SDL library. The purpose of the game is to get from the bottom of the map to the top to defeat Bill Gates who is throwing the Windows CD at you, similar to the early Donkey Kong.
NGE_Nibbles is a clone of Nibbles, an old arcade game. NGE_Nibbles is coded in C++ using DJGPP compiler and it runs under DOS and Windows 9x. You can quickly add levels and arts using the internal script language and the sprites/fonts grabbers.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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A realtime 2D action game with two players trying to kill each other, using an armada of different weapons. There is no top or bottom - instead a world with orbiting planets are simulated with our nice physics engine.
bombit is a dynablaster/bomberman style game written in C using OpenGL and SDL. The main focus on this one, is to make a game with good graphic and great gameplay.
The EGS Tank game will be a 3D rendered multiplayer fast action tank shooter game. It is using OpenGL and Allegro so will work on all popular platforms.
AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and
the SDL library.
Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine.
Tadpoles is written in Ruby 1.6 using the Si
Space Cruiser is an simple action-shooter with some cool effects like alphablending explosions and smooth animations. The game is written in VB using Direct3d for sprite drawing.
Bricks! is a game where you destroy bricks with a bouncing ball. It's written in C/C++ and runs under Win32 using DirectX.
Bricks! est un jeu de casse briques pour Windows 32bits programmé en C/C++ qui utilise DirectX
Ultimate Tetris is a tetris-like game with a skin system (like Winamp).
It's run under Win32 using DirectX (DirectDraw, DirectSound and DirectInput).
Ultimate Tetris est un jeu de tetris qui possčde un systčme de skins (comparables aux skins de Winamp
Mango Quest is a 3D arcade game using openGL and SDL, which aims to extend the pacman gameplay using a 1st person view and tons of special items. It runs on both Linux and Win32 platforms.
Ninja Warrior is a side scrolling game not much unlike Ninja Gaiden. The player will sneak, climb, run, and jump through many interesting levels. Using various weapons, she/he will defeat any enemies that might get in the way.
It's a very simple Arkanoid clon using Qt. I've coded it just for fun and learning, but it isn't still finished; there are tons of things to do. Come in and join us.
Iria is a game-generator for creating games in the way of "Thunder Force" or "R-type" games (2D). When finished, I will create a game (probably with the same name) using Iria. I hope to respect the same spirit as "Thunder Force" as best as I could, and I
Pung is a clone of the infamous pong game for the Nintendo DS. Pung can be played against the computer AI or with other human using WIFI. It's written using devkitpro and friends.
A student game project using Microsoft's XNA framework. The game combines the basic premise of air hockey with the game play elements of a shoot 'em up.