Showing 38 open source projects for "using"

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  • 1
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 1 This Week
    Last Update:
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  • 2
    Propeller
    ...You will find some instructions in the instructions.txt file. The windows version is 64-bit and will not run on a 32-bit machine. GNU/Linux, FreeBSD, NetBSD and OpenBSD: If you are using GNU/Linux or BSD then read the "instructions.txt" file if you want to compile the game. I GPL:ed this game because, I don't live with the law, but you can't steal what is free, this is my art, money gives rise to power, power denies freedom, deny money, deny control, allow us to flourish, to the final birdfeather deattached, to bring eternity. ...
    Downloads: 1 This Week
    Last Update:
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  • 3

    The Last Mission Remake

    Remake of classic game by OperaSoft

    This is the remake of 80s classics 'The Last Mission' by OperaSoft using SDL library.
    Downloads: 2 This Week
    Last Update:
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  • 4
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 1 This Week
    Last Update:
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  • 5
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 1 This Week
    Last Update:
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  • 6

    1bPONG

    A minimalist pong remake.

    1bPONG is a small monochrome pong remake written in C using the Simple DirectMedia Layer library. It is fully platform-independent. (c) Pavel Tobias
    Downloads: 1 This Week
    Last Update:
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  • 7
    Lagrange_Motocross

    Lagrange_Motocross

    2D motorcycle simulator done using Lagrangian equations of motion

    ...The problem is collisions... they are more problematic to do. The near-end of this little game is to get started with using Lagrangians in games; the far-end is to provide groung for creating a 3D rally game using Lagrange equations of motion, one that fixes certain shortcomings of the CTruck3D _Open . Ah very much thank to the Maxima project !! Without that program the calculations would have been impossible to do!
    Downloads: 1 This Week
    Last Update:
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  • 8
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series. ...
    Downloads: 1 This Week
    Last Update:
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  • 9
    Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
    Downloads: 1 This Week
    Last Update:
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  • 10
    a game using allegro API, a test of my new multi-plataform game engine
    Downloads: 0 This Week
    Last Update:
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  • 11
    Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
    Downloads: 0 This Week
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  • 12
    A Windows clone of the original arcade version of Space Invaders using the Allegro 4.2.2 library and MinGW.
    Downloads: 1 This Week
    Last Update:
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  • 13
    This 2D Map/Game editor creates custom formated 2D maps that can be used in my 2D engine. You can create differnt kinds of 2D games like a breakout clone or a pac-man clone. This is written in c/c++ using the Win32 API/GDI and using the wxDev-C++ IDE
    Downloads: 1 This Week
    Last Update:
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  • 14
    2D game using the 3D engine Raydium. Is intented to be an unnoficial second release of the well known, in Spain, Supertirititran game. This time our hero will have to fight against racists people and against the mafias.
    Downloads: 1 This Week
    Last Update:
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  • 15
    PSY PONG 3D, is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.
    Downloads: 1 This Week
    Last Update:
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  • 16
    FreeNukum is an approach to rewrite the engine of the Duke Nukem 1 (2D, EGA graphics) game. It will be possible to play the game using the original graphics and level data, as well as you can play using your own graphics an level data.
    Downloads: 0 This Week
    Last Update:
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  • 17
    This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
    Last Update:
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  • 19
    This is a clone of (or even better, a tribute to) the simple yet addictive game Xjump, rewritting it using SDL and adding new features like local multiplaying, themes, new gameplay features, opengl rendering and much more.
    Downloads: 1 This Week
    Last Update:
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  • 20
    This is arcade game, written in ANSI C, using SDL library and running under both: linux and windows (but should also run under another systems). As in that games, you're a `hero' and must save the world, or something like ;) You have also map editor.
    Downloads: 1 This Week
    Last Update:
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  • 21
    Gatecrash is a multiplayer network capture-the-flag 2D top-view tank game similar to "Firepower" and "Return Fire". It is written in C using SDL as graphics/sound library.
    Downloads: 1 This Week
    Last Update:
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  • 22
    A small game in wich you have to control a ball throw differents labyrinthes. Programmed in C using SDL and gcc.
    Downloads: 1 This Week
    Last Update:
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  • 23
    This game was originally a 'dope wars' clone. While this version is still supported and distributed, work is now focused on a rewrite using SDL and elements similar to the game GTA2 and also some elements resembling RPGs.
    Downloads: 1 This Week
    Last Update:
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  • 24
    A game inspired by the arcade classic Space Invaders written using SDL.
    Downloads: 1 This Week
    Last Update:
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  • 25
    A plinko-like game using OpenGL.
    Downloads: 0 This Week
    Last Update:
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