Showing 166 open source projects for "wallpaper engine"

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  • 1
    Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp game engine, Virii is a game tailored for .NET programmers at all levels.
    Downloads: 0 This Week
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  • 2
    JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
    Downloads: 1 This Week
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  • 3
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 4
    Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
    Downloads: 0 This Week
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  • 5
    Siriel 4. is multiplatform game engine for adventures. Based on Allegro library.
    Downloads: 0 This Week
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  • 6
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
    Downloads: 0 This Week
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  • 7
    The 'Ganah Engine' is a game engine working for WinXp/2000. It provide tools to make a game. Magic Valley is the first game made with the 'Ganah Engine'. It's an arcade multiplayer game in 2d. We can play it until 8. The directive line is to make a
    Downloads: 0 This Week
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  • 8
    This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
    Downloads: 0 This Week
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  • 9
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 10
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 0 This Week
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  • 11
    CastleEngine is a 2d platforming engine with the goal of being able to recreate Castlevania: Symphony of the Night style gameplay. CastleEngine is currently stalled, but a rewrite may be on the way so that it actually does something soon.
    Downloads: 0 This Week
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  • 12
    The goal is to create a side scroller clone simmilar to the Castlevania series from Nintendo for Windows and Linux operating systems, and hopefully will become a generic portable SideScroller engine.
    Downloads: 0 This Week
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  • 13
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 14
    enjoy aims to be a shoot-em-up that uses the CrystalSpace engine. Under heavy development // Developers needed!
    Downloads: 0 This Week
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  • 15
    A tile based game engine for Windows/DirectX designed to simulate the best features of Super Mario Bros. 1, 2, and 3, while adding a map / entity editor and networked play.
    Downloads: 0 This Week
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  • 16
    Happy Puppy is a complete side-scrolling game. It uses DirectX for graphics, sound, and input. In addition, it uses André LeMoth's "game engine" from TOTWGPG. Uses Microsoft Visual Studio (VC++) for project management.
    Downloads: 0 This Week
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  • 17
    A realtime 2D action game with two players trying to kill each other, using an armada of different weapons. There is no top or bottom - instead a world with orbiting planets are simulated with our nice physics engine.
    Downloads: 0 This Week
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  • 18
    "Tunp!" is a side-scroller engine for side-scrolling games. Our main focus is flexibility, so that the maps and worlds can be really easy to make by users, no matter if they are good or not in computers. It will also allow NetPlay! =:0)
    Downloads: 0 This Week
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  • 19
    Tadpoles is an action/adventure game with ties to the original "snakes" game concept. The game is built on an object-oriented design concept, with the intent to create an adventure game out of the engine. Tadpoles is written in Ruby 1.6 using the Si
    Downloads: 0 This Week
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  • 20
    A game engine built with modularity, portability and ease-of-development in mind.
    Downloads: 0 This Week
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  • 21
    Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
    Downloads: 0 This Week
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  • 22
    We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
    Downloads: 0 This Week
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  • 23
    Another Space Shooter is at the moment a small top-scrolling space shooter engine. I'll be adding content, scoring, and "power-ups" slowly in hopes beating it into a full fledged game.
    Downloads: 0 This Week
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  • 24
    A 2-dimensional cross-platform game engine based on SDL.
    Downloads: 0 This Week
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  • 25
    A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
    Downloads: 0 This Week
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