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The JOS-RTS will maximize the advantages of the maturing Java language in order to create a game that is both entertaining and a demonstration of the advances made in this technology over last few years.
Please see our website for more information.
This project is an initiative to create "missing" games. These may be forgotten games from our past
or new features in already existing games. Do you miss a game or feature? Then join us!
JMaze is a two to four-player game, playable over the internet or a local network. Controlling your player (a mechanical oversized bug) around in a maze, your objective is to eliminate your oponents and thereby winning the game.
[tG]-Bump is a clone of "Jump'n'Bump", a funny game for the whole family (http://jumpbump.mine.nu). It will support SDL and include LAN/Inet-Play. Because of its modular design it offers a highly customizable way to modify the whole game.
An adaption of the Amiga game(s) Gravity Force 2/Gravity Power for Linux. It aims to provide level compatibility with the original and also support network play.
Java implementation of arcade classic pong. includes easy capabilities for extending game with new levels and skinpacks with almost no experience of java language.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
JVirus is a plattform independent virus written in Java! "Write once, destroy anywhere". In the serious, JVirus is a game like Pacman, the user controls a virus and must destroy all data in the system and escape from antivirus opponents. It's only a game.
You are a biker who wants to buy himself a decent bottle of milk. Sadly enough, Aliens have taken over the city and threaten to use up all the valuable milk !So, consequently, you must thoroughly butcher all those aliens to hell...
Tron7 will define a network protocole for a "lightcycle-like" game and will provide a reference implementation build in Java. They will support various features ranging from team play to obstacles and odd shaped maps.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!