Showing 5 open source projects for "game framework"

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  • 1
    XUnity Auto Translator

    XUnity Auto Translator

    Advanced translator plugin that can be used to translate Unity games

    XUnity.AutoTranslator is an advanced plugin framework designed to automatically translate text in Unity-based games in real time by intercepting and replacing in-game text during rendering. It works by injecting itself into the game process and leveraging external translation services such as Google Translate, DeepL, or custom APIs to dynamically convert text into a target language.
    Downloads: 355 This Week
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  • 2
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 3
    XIPL is a simple image processing library for Microsoft's XNA Game Studio framework. All image processing routines are coded in HLSL as pixel shaders and executed at amazing speed thanks to the GPU's massive parallel architecture.
    Downloads: 0 This Week
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  • 4
    A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
    Downloads: 1 This Week
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  • 5
    This project aims to give a demonstrative application on how to implement a multi mouse user interface with the help of Microsoft Multimouse SDK. The program runs a very simple Tic-Tac-Toe game for two players with two mice. ( .NET Framework 3.0 required
    Downloads: 0 This Week
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