Showing 8 open source projects for "rapid development mobile applications"

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  • 1
    ESP32 BLE Keyboard library

    ESP32 BLE Keyboard library

    Bluetooth LE Keyboard library for the ESP32

    ...("Bluetooth Device Name", "Bluetooth Device Manufacturer", 100);. (Max length is 15 characters, anything beyond that will be truncated.) By default the battery level will be set to 100%, the device name will be ESP32 Bluetooth Keyboard and the manufacturer will be Espressif. This feature is meant to compensate for some applications and devices that can't handle fast input and will skip letters if too many keys are sent in a small time frame.
    Downloads: 3 This Week
    Last Update:
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  • 2
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL. A C++ library that powers customizable vector maps in native applications on multiple platforms by taking stylesheets that conform to the Mapbox Style Specification, applying them to vector tiles that conform to the Mapbox Vector Tile Specification, and rendering them using OpenGL or Metal. To embed interactive maps into a native application using a platform...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Scene
    ..., implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
    Downloads: 3 This Week
    Last Update:
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  • 4
    ACTIVE-IST Open Source Tools
    The ACTIVE-IST project is a set of libraries (e.g. JAUS SDK) for rapid development of cross-platform applications with Unmanned Systems using the JAUS Standard (AS5710, AS6009), Simulations, Human-Interface Devices, and more.
    Downloads: 0 This Week
    Last Update:
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  • 5
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving us...
    Downloads: 0 This Week
    Last Update:
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  • 6

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Easy to use, universal applicable and inexpensive interface, that enables an user of a mobile phone to communicate with interactive, multi-media based applications in public space by the use of the voice channel
    Downloads: 0 This Week
    Last Update:
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  • 8
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
    Last Update:
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