Showing 79 open source projects for "two player game"

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  • 1
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    An open source re-implementation of Chris Sawyer's Locomotion. A construction and management simulation video game that simulates running a transport company. OpenLoco is an open-source re-implementation of Chris Sawyer's Locomotion (CSL), the spiritual successor to Transport Tycoon. OpenLoco aims to improve the game similar to how OpenTTD improved Transport Tycoon, and OpenRCT2 improved RollerCoaster Tycoon. CSL was originally written in x86 assembly, building on top of the RollerCoaster Tycoon 2 engine. ...
    Downloads: 41 This Week
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  • 2
    Baritone

    Baritone

    Google maps for block game

    A Minecraft pathfinder bot. Baritone is the pathfinding system used in Impact since 4.4. How to immediately get started: Type #goto 1000 500 in chat to go to x=1000 z=500. Type #mine diamond_ore to mine diamond ore. Type #stop to stop. For more, read the usage page and/or watch this tutorial playlist. For other versions of Minecraft or more complicated situations or for development, see Installation & setup. Also consider just installing Impact, which comes with Baritone and is easier to...
    Downloads: 98 This Week
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  • 3
    PiRobot

    PiRobot

    Python Touchscreen App Infrastructure with example Apps

    An "Application" infrastructure in Python using pygame for the graphics, developed for touch screen displays used with Raspberry Pi. Look at the wiki for further information. It has several game Apps included. --> Simple drawing App --> Chess for two players. --> Mill Game for two players. --> Checkers game for two players. --> Tic Tac Toe for two players --> Breakout for one player --> Monopoly for up to 9 players in development. Add your apps easily (to the code), create menus easily and switch between the apps easily.
    Downloads: 0 This Week
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  • 4
    Train Traffic Simulator

    Train Traffic Simulator

    A game about station masters job , managing trains which are arriving

    This program is a simulator for managing arrival and departure for different train traffic for different station , here the player acts just like a station master . Trains are created at different intervals of time with some metadata , the player is supposed to modify the signals and the switches to stop trains at the station or let them pass without any interruption. The goal will be to prevent delays , achieve maximum throughput and most importantly not cause collisions .
    Downloads: 2 This Week
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    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    ...The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
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    Downloads: 26 This Week
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  • 6
    Data Envelopment Analysis using Stata

    Data Envelopment Analysis using Stata

    Unified Data Envelopment Analysis commands for Stata

    ...Extension commands provide Malmquist productivity index, window analysis, network DEA, cross-efficiency, bootstrap DEA, fuzzy DEA, and research-oriented game-theoretic DEA diagnostics. The release includes Stata help files, an OECD education application, and forthcoming Stata article and supplement materials.
    Downloads: 29 This Week
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  • 7

    Kicker Scheduling

    Generating kicker playing schedules

    This software is to generate kicker playing schedules that should be as fair as possible. There are the following hard constraints: - Each match consists of 4 players, with 2 teams of 2 players each. - All players participating at the whole schedule will be included in the same number of matches. The following optimization objectives are being regarded: - Each player should be scheduled for each table position equally often. - All combinations of team-mates should happen equally often. - All combinations of opponent players should happen equally often...
    Downloads: 0 This Week
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  • 8
    Super Math Man DEMO

    Super Math Man DEMO

    Arcade style educational game that teaches students how to count money

    This program offers a quick fun way for students to learn how to count money. The mini games are reminiscent of old school arcade games. The game was developed by a veteran teacher with a Masters degree in Education. Play the FREE DEMO first. If you like the game and it runs well on your PC, try the FULL version. The FREE DEMO includes 2 complete penny games. The FULL version includes penny, nickle, dime and quarter games. More information available here: https://www.k12gamer.com/store.html This game works on most Windows based PCs.
    Downloads: 0 This Week
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  • 9
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 10
    Winboard 4.5 Accessible Chess

    Winboard 4.5 Accessible Chess

    Chess for the Blind for the JAWS or NVDA Screen Readers

    Winboard 4.5 32-bit is a free Windows accessible Chess program that works automatically with the JAWS or the free NVDA screen reader. It is for the blind, low sighted or those who can not use a mouse. It provides vocal announcements of position changes and other selectable board conditions. Blind players also use a separate "tactile chess board". Winboard 4.5 has full keyboard access to move pieces and run menu items. Partial sighted players use high contrast mode and adjust board, piece,...
    Downloads: 15 This Week
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  • 11

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can...
    Downloads: 0 This Week
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  • 12

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    ...Its the same math as Matching Pennies and Odds And Evens game which are Rock Paper Scissors with 2 choices instead of 3 (buy vs sell). You see this in the size of balls changing depending where they move. Think of it as a 2d seesaw surface that never tilts because the masses of balls are adjusted to always balance. This is the early start of a game based on that econ theory. Econ is boring in number and symbol form, but as a realtime game its more like dancing.
    Downloads: 0 This Week
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  • 13

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 14

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. Every click changes the patterns of waves seen on the left, which run that function you visually built at each point.
    Downloads: 0 This Week
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  • 15
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 16

    Visual Integer Factor

    Puzzle game demonstrating whats so hard about binary integer factoring

    VisualIntFactor will be an interactive educational and scientific tool demonstrating multiply, factor, conversion between unary counting and binary integers, all in the same grid of hexagons. This grid is based on pascals triangle, which is a 1d cellular automata that calculates (X choose Y) factorials by each cell being the sum of the 2 cells upleft and upright. Draw a binary integer from a cell going upright, then explore the allowed transforms which may lead you to a factored state in 2...
    Downloads: 0 This Week
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  • 17
    Board Game Language
    Board Game Language (BGL, pronounced "bagel") is a natural language syntax programming language for first-time programmers. It uses board games as a metaphor for programming concepts, with the goal of teaching users the foundations of programming.
    Downloads: 0 This Week
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  • 18
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 19
    Galaxy Genesis

    Galaxy Genesis

    Basic galaxy simulation with game elements.

    Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
    Downloads: 2 This Week
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  • 20
    Life

    Life

    A Conway's Game of Life emulator

    Life is a Conway's Game of Life emulator. The game is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
    Downloads: 0 This Week
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  • 21
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 0 This Week
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  • 22
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 1 This Week
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  • 23
    SPiM2Eclipse

    SPiM2Eclipse

    Eclipse plugin for Stochastic Pi Machine

    Stochastic Pi Machine (SPiM), created by Microsoft, is a programming language for modeling biological processes. Two tools are available from Microsoft for simulation. A web application Visual SPiM, and a destkop application SPiM Player. Both simulation tools require to be run on a Windows platform. Fortunately Microsoft has also released a command line version for Linux and Mac OS based on OCAML however this version will only output a CSV file for the simulation results. ...
    Downloads: 0 This Week
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  • 24

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 25
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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