Showing 29 open source projects for "two player game"

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  • 1
    Baritone

    Baritone

    Google maps for block game

    A Minecraft pathfinder bot. Baritone is the pathfinding system used in Impact since 4.4. How to immediately get started: Type #goto 1000 500 in chat to go to x=1000 z=500. Type #mine diamond_ore to mine diamond ore. Type #stop to stop. For more, read the usage page and/or watch this tutorial playlist. For other versions of Minecraft or more complicated situations or for development, see Installation & setup. Also consider just installing Impact, which comes with Baritone and is easier to...
    Downloads: 98 This Week
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  • 2
    Train Traffic Simulator

    Train Traffic Simulator

    A game about station masters job , managing trains which are arriving

    This program is a simulator for managing arrival and departure for different train traffic for different station , here the player acts just like a station master . Trains are created at different intervals of time with some metadata , the player is supposed to modify the signals and the switches to stop trains at the station or let them pass without any interruption. The goal will be to prevent delays , achieve maximum throughput and most importantly not cause collisions .
    Downloads: 2 This Week
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  • 3

    Kicker Scheduling

    Generating kicker playing schedules

    This software is to generate kicker playing schedules that should be as fair as possible. There are the following hard constraints: - Each match consists of 4 players, with 2 teams of 2 players each. - All players participating at the whole schedule will be included in the same number of matches. The following optimization objectives are being regarded: - Each player should be scheduled for each table position equally often. - All combinations of team-mates should happen equally often. - All combinations of opponent players should happen equally often...
    Downloads: 0 This Week
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  • 4
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 5

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can...
    Downloads: 0 This Week
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  • 6

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    ...Its the same math as Matching Pennies and Odds And Evens game which are Rock Paper Scissors with 2 choices instead of 3 (buy vs sell). You see this in the size of balls changing depending where they move. Think of it as a 2d seesaw surface that never tilts because the masses of balls are adjusted to always balance. This is the early start of a game based on that econ theory. Econ is boring in number and symbol form, but as a realtime game its more like dancing.
    Downloads: 0 This Week
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  • 7

    physicsmata

    API for all possible cellular automata that work same at all angles

    ...You can create any function, or to get started try the visual function editor where each click changes if a column is sine/sigmoid/half/double/exp/etc or which of the 0, 1, or 2 columns to the left are its params. Every click changes the patterns of waves seen on the left, which run that function you visually built at each point.
    Downloads: 0 This Week
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  • 8
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 9
    Board Game Language
    Board Game Language (BGL, pronounced "bagel") is a natural language syntax programming language for first-time programmers. It uses board games as a metaphor for programming concepts, with the goal of teaching users the foundations of programming.
    Downloads: 0 This Week
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  • 10
    SPiM2Eclipse

    SPiM2Eclipse

    Eclipse plugin for Stochastic Pi Machine

    Stochastic Pi Machine (SPiM), created by Microsoft, is a programming language for modeling biological processes. Two tools are available from Microsoft for simulation. A web application Visual SPiM, and a destkop application SPiM Player. Both simulation tools require to be run on a Windows platform. Fortunately Microsoft has also released a command line version for Linux and Mac OS based on OCAML however this version will only output a CSV file for the simulation results. ...
    Downloads: 0 This Week
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  • 11

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
    Downloads: 0 This Week
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  • 12
    An artificial intelligence game for Java programmers.
    Downloads: 0 This Week
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  • 13
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 14
    This game is the generalization of the classic Battleship game to a n-dimensional grid. Rules are the same as the classic game and boats are always unidimensional, but ships can be set in a linear (1D), square (2D), cube (3D) on n-hypercubic grid.
    Downloads: 1 This Week
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  • 15
    SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
    Downloads: 2 This Week
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  • 16
    BAUS! is a carpenters workshop simulation for educational purpose. It uses 2D graphics and allows two player mode.
    Downloads: 0 This Week
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  • 17
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 0 This Week
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  • 18
    A logic based educational game.
    Downloads: 0 This Week
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  • 19
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
    Downloads: 0 This Week
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  • 20
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
    Downloads: 0 This Week
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  • 21
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
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  • 22
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
    Downloads: 0 This Week
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  • 23
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 0 This Week
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  • 24
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
    Downloads: 1 This Week
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  • 25
    TNF2 is based loosely on the original game TNF (The New Frontiers) http://www.geocities.com/TimesSquare/Castle/2979/ written and designed by Jerry Revell Jerry@starchase.demon.co.uk. Simply put the game is about space colonization. Each player runs a
    Downloads: 0 This Week
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