Showing 11 open source projects for "effects"

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  • 1
    tachyonfx

    tachyonfx

    Effects and animation library for Ratatui applications

    tachyonfx is a Rust-based animation and effects library designed specifically for terminal user interfaces built with the Ratatui ecosystem, enabling developers to add visually rich transitions and dynamic behavior to text-based applications. It introduces a composable system where complex animations can be created by layering and combining smaller, reusable effects, similar to how shaders or animation pipelines work in graphical environments.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Graphite

    Graphite

    An open source graphics editor for 2025

    ...It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects. Because it’s built to be extendable, plugin support allows importing/exporting formats, custom tools, or integrations with code frameworks. It also focuses on performance and scalability—handling complex vector scenes with many nested elements fluidly. For designers and developers looking to prototype UI transitions, interactive states, and motion-driven interfaces without separate design/code handoffs, Graphite positions itself as an all-in-one creative engine.
    Downloads: 40 This Week
    Last Update:
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  • 3
    Stremio Core

    Stremio Core

    Types, addon system, UI models, core logic

    ...It exposes a clean set of modules—types, addon_transport, and state_types—so apps can talk to add-ons, model UI state, and react to events without duplicating code. The architecture is inspired by Elm: immutable state, message-driven updates, and explicit side-effects (“effects”) keep behavior predictable and testable. An environment abstraction lets hosts provide implementations for things like storage, networking, and timers, making the core portable to desktop, mobile, and web. The project targets WebAssembly as well, so the same Rust logic can run inside the browser via a small bridge layer.
    Downloads: 4 This Week
    Last Update:
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  • 4
    FilmCraft

    FilmCraft

    An open-source, clean-room reimplementation of Adobe Premiere Pro

    FilmCraft is an open-source nonlinear video editor written from scratch in Rust as a clean-room reimplementation of familiar Premiere Pro workflows. It provides source and program monitors, bins, multitrack timelines, workspaces, effects, color tools, titles, audio, and export functions. The project includes its own implementations of codecs and containers such as H.264, HEVC, ProRes, AAC, VP9, Opus, MP4, and Matroska. A GPU compositor works in linear light, while exact integer time math prevents edit drift. Every editing action is exposed as a command, allowing automation through a CLI, JSON control server, or MCP. ...
    Downloads: 6 This Week
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  • 5
    VectorCraft

    VectorCraft

    An open-source, clean-room reimplementation of Adobe Illustrator

    VectorCraft is an open-source vector illustration editor built in pure Rust as a clean-room reimplementation of familiar Adobe Illustrator workflows. It provides tools such as Pen, Direct Selection, Pathfinder, Smart Guides, layers, swatches, blends, gradient meshes, repeats, and envelope distortion. Exact curve booleans and structural-sharing undo are designed for reliable editing. Its native format is JSON-based, while SVG, PDF-compatible AI, PNG, JPEG, WebP, and other formats are...
    Downloads: 4 This Week
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  • 6
    hyperfine

    hyperfine

    A command-line benchmarking tool

    ...Warmup runs can be executed before the actual benchmark. Cache-clearing commands can be set up before each timing run. Statistical outlier detection to detect interference from other programs and caching effects. Export results to various formats: CSV, JSON, Markdown, AsciiDoc. Parameterized benchmarks (e.g. vary the number of threads). Cross-platform. Hyperfine will automatically determine the number of runs to perform for each command. By default, it will perform at least 10 benchmarking runs and measure for at least 3 seconds. For programs that perform a lot of disk I/O, the benchmarking results can be heavily influenced by disk caches and whether they are cold or warm. ...
    Downloads: 8 This Week
    Last Update:
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  • 7
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 0 This Week
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  • 8
    Free Fps. Video FPS Converter

    Free Fps. Video FPS Converter

    Desktop app to change a video FPS

    ...What it does: Changes video FPS via FFmpeg. Keeps or re‑encodes audio if requested. No effects, no content edits. Writes results to a separate output folder by default. Also doubles as a fast video compressor: keep the original FPS and raise compression (e.g., higher CRF or lower bitrate) to reduce file size. Important: The program is intended for users who understand what FPS conversion does. Changing the frame rate affects the speed and duration of the video
    Downloads: 33 This Week
    Last Update:
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  • 9
    Luminal

    Luminal

    Deep learning at the speed of light

    Luminal is a framework designed to accelerate and simplify the development of systems-level data applications by using a typed, functional, and streaming-first approach. Instead of treating data processing as a series of ad-hoc scripts, Luminal models transformations as strongly typed building blocks that can be composed into reliable, scalable pipelines. The project emphasizes correctness and performance by requiring explicit types for the data flowing through transformations, reducing...
    Downloads: 1 This Week
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  • 10
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 11
    Tickeys

    Tickeys

    Instant audio feedback for typing. macOS version. (Rust)

    Instant audio feedback for typing. macOS version.
    Downloads: 19 This Week
    Last Update:
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