Showing 11 open source projects for "3d linux"

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  • 1
    Ratty

    Ratty

    A GPU-rendered terminal emulator with inline 3D graphics

    Ratty is a GPU-rendered terminal emulator that experiments with inline 3D graphics inside the terminal experience. It supports both traditional 2D terminal use and a 3D mode that reveals a warped terminal surface. The project includes inline 3D object support through its own Ratty Graphics Protocol, allowing objects to be registered, positioned, animated, scaled, and displayed in terminal space. It also supports GPU-backed text rendering and image display through terminal graphics protocols....
    Downloads: 0 This Week
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  • 2
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across...
    Downloads: 0 This Week
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  • 3
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ...The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. ...
    Downloads: 0 This Week
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  • 4
    Lance

    Lance

    Modern columnar data format for ML and LLMs implemented in Rust

    Lance is a columnar data format that is easy and fast to version, query and train on. It’s designed to be used with images, videos, 3D point clouds, audio and of course tabular data. It supports any POSIX file systems, and cloud storage like AWS S3 and Google Cloud Storage.
    Downloads: 4 This Week
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  • 5
    ArtCraft

    ArtCraft

    Crafting engine for artists, designers, and filmmakers

    ArtCraft is an open-source desktop creative environment designed as an IDE for interactive AI-driven image and video creation, with the goal of transforming traditional prompting into a more hands-on crafting workflow. The project positions itself as an intentional “crafting engine” for artists, designers, and filmmakers who want deeper control over generative media pipelines. Rather than relying purely on text prompts, ArtCraft emphasizes visual manipulation, compositional control, and...
    Downloads: 13 This Week
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  • 6
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. ...
    Downloads: 1 This Week
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  • 7
    3DPass

    3DPass

    The Implementation of The Ledger of Things Node. Layer 1 decentralized

    3DPass is an open-source Layer 1 blockchain written in Rust and built on Substrate. It introduces a novel consensus mechanism called Proof of Scan, where miners validate by running recognition algorithms on 3D objects. Each object produces a reproducible cryptographic fingerprint (HASH ID) that is stored on-chain. If the same object is submitted again, the network rejects it, ensuring that only one of a kind assets can be registered. This approach enforces authenticity at the content level,...
    Downloads: 0 This Week
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  • 8
    NebiOS Alternative Mirror (Official)

    NebiOS Alternative Mirror (Official)

    A unique Ubuntu-based Linux OS with its own desktop and ecosystem.

    NebiOS is an Ubuntu LTS-based Linux distribution with a custom desktop environment (NebiDE), built by one person. It combines a unique visual identity (Flat-Skeuomorphism), a widget-first desktop, and its own app format (.napp) into a cohesive platform — not just another reskin. Official mirror — use if the main site has download issues. Main site: https://nebios.org 📌 This mirror page is updated less frequently than the main site.
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    Downloads: 52 This Week
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  • 9
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 1 This Week
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  • 10
    gltf

    gltf

    A crate for loading glTF 2.0

    gltf-rs is a Rust library for parsing and loading glTF 2.0 assets, the efficient and widely adopted format for 3D models and scenes. It provides a safe, idiomatic Rust interface to handle glTF files, supporting both JSON and binary (.glb) formats. The library allows developers to access geometry, materials, animations, and node hierarchies with ease, and is often used as a building block for game engines, renderers, and 3D tools written in Rust. With support for zero-copy data access and...
    Downloads: 1 This Week
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  • 11
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 3 This Week
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