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Play a selection of Games including classics and originals!
Play Hangman, Battleships, Snake, a totally original Role-Playing Game (RPG) and Puzzle Games. Certain games can be played against an AI, with two players locally, or with increasing levels of difficulty!
This honestly had hundreds of hours of development so i hope you enjoy!
Python 3 required to play.
FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. It features action and dialogs. FreedroidClassic is a 2D arcade game similar to Paradroid.
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!! FreedroidRPG is migrating !!
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- Latest versions of Git repositories are on https://codeberg.org/freedroid/
- Binary files are hosted on...
Mini games using Meks. These use some art assets from megamek (http://megamek.info/) and therefore these games are also licensed under the GPL (http://www.gnu.org/licenses/licenses.html).
To play the games visit the game's page: http://minimek.sourceforge.net
The newest game is called "RogueMek". It is a Rogue-like adaptation of the Battletech board game. In it you choose your mech then battle it out against multiple enemy mechs. The beta release video can be watched here:...
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An arcade game played in kind of (humor), post-apocalyptic world. You are the only one that can slay a band of five that now rule the world. You must move in a small town, facing enemies in combat to reach the truth.
"Sternkontrolle" ist ein Übersetzungsprojekt für "The Ur-Quan Masters". Die UQM-Projektseite ist unter folgender Adresse zu finden: http://sc2.sourceforge.net
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An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Platform game/RPG-lite, inspired by Knytt, Rogue, Xananeko, Castlevania. The core platform game framework (Wuwei) exists as DLL and may be used for future projects. This project is also home to other games made on top of the Wuwei Framework.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
Mantra is an overhead style adventure game inspired by Zelda for the NES. It was originally created for Mac OS 7, but is being rewritten for Mac OS X and Windows.
A game being worked on thoroughly by Alex Gutierrez A.K.A. Alix. This game is a custom Pokemon game and is in NO way related to Nintendo. http://pokemon-abit.wiki.sourceforge.net/
A collection of games created with the Scrolling Game Development Kit (http://gamedev.sf.net/) maintained as a separate project by the author or authorized agent, which allows better management of game projects independent of the main gamedev project.
A very basic 2D shooter which utilizes C++ and Directx. The game will revolve on the hero destroying a government organization called The N.O.U.N.S. Check out www.flawlessfuture.com for more details.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Space arcade with RPG elements CONTROLS IN THE SPACE: ` Attack random ready weapon Keyboard Arrows - Moving ship H Show,hide HP bars Q Repair ship R Turn on,off ship autorepair