EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
Model-free recursive LQ controller with GSL and ODE
...This theory executes the optimum control without the model information.
The control of the monocycle(=独轮车=獨輪車=segway=Self Balance Unicycle=SBU=赛格威=賽格威) was executed by using Open Dynamics Engine that was a physical engine together with this theory.
...This Project provides a GUi Controll, the schematics for the on board electroninc (including the xbee host) and the atmega 32 / 644 / 2550 software to get things work together.