...The API of DYNAMIXEL SDK is designed for DYNAMIXEL actuators and DYNAMIXEL-based platforms. You need to be familiar with C/C++ programming language for right use of the software. This e-Manual provides comprehensive information on ROBOTIS products and applications.
A framework for implementing real-time control systems
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A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides many other nice features. ...
Framework for Autonomous Robotics Simulation and Analysis
FARSA is a collection of integrated open-source object-oriented C++ libraries that allow to experiment with autonomous robots. It allow to simulate different robotic platforms (the iCub humanoid and the khepera, e-puck, and marxbot wheeled robots), design the sensory-motor system of the robot/s, design the environment in which the robot/s operate, design the robot neural controller, and adapt the free parameters of the robot.
The lpuck project attempts to bring an accessible open source Linux capable extension board to the popular "e-puck" robot from EPFL. Software provided gives easy access to the low level robot chassis, with an included Player driver.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The E* algorithm is a path planner for (mobile) robotics. Unlike A*, which constrains movements to graph edges, it produces smooth trajectories by interpolating between edges. Like D*, it supports dynamic replanning after local path cost changes.
A curriculum is made to be read by users to improve their skills in a specific topic. In our case we develop on robotics, Webots and the e-puck robot. The documentation can be found here: http://en.wikibooks.org/wiki/Cyberbotics%27_Robot_Curriculum
A software package for evolving neural networks on several e-puck robots (www.e-puck.org, www.glowbots.com). The intention is to let the e-pucks evolve communication in cooperation with human beings.