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‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
This is the robot code for the FIRST Robotics Team #166, Chop Shop. This code is used on Team 166's robots, which compete in robotics competitions across the country.
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's sourcecode, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
AION is short for Artificially Intelligent Object Navigation. This originated as the code for Team AION's entry into the 2005 DARPA Grand Challenge autonomous robotic vehicle race.
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This is a collection of sourcecode, scripts, designs, protocols and other types of documents aimed to help building and modding humanoid robots including Hitec Robonova, Kondo KHR and Robotis Bioloid. Files are contributed by robosavvy.com forum members
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
seeetron-ssc is Java sourcecode for controlling the SEEtronics mini-SSC servo controller board (see: http://www.seetron.com/ssc.htm). The board itself does not come with Java support, so this project provides that third-party support.
Intend to reproduce most of the conversational programming functionality of the Fagor 8055TC lathe controller. Web browser interface for easy portability between different OS. Visit project web-site for demo.
Team 1810's 2007 Robot. This is where we will post code and diagram updates. Feel free to look around and use whatever you would like. And of course any feedback would be greatly appreciated.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to sourcecode in several languages.
Acquisition, parsing, filtering and processing code for the Sparkfun (Used with permission) Inertial Measurement Units for UAV robotics applications. Estimates unit attitude and heading from gyros and accelerometers.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
Converts Gerber R-274X compliant files to G-Code suitable for a CNC solder paste dispenser.
The user can input real world coordinates to align the board before code creation.
Also supports batch jobs of multiple boards on the same work area.