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The goal of zAutomation project is to design/implement hardware, firmware and software for remote control and monitoring of physical objects, by using the ZigBee technology and internet. The field of application is robotics and domotics.
LegOSX-Direct allows to control a Lego NXT robot through direct commands using the native USB and Bluetooth libraries of Mac OSX. It has a minimal GUI to illustrate interaction.
The HapticAnalysis Package is a set of toolboxes for analysis of (1-dof bilateral) Haptic Teleoperation Systems. Symbolic math in GNU/Maxima, numerics in Mathworks Matlab. The teleoperator is analyzed using the H-matrix model.
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This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
Non-blocking C++ (GCC) CMUCam2+ & CMUCam Turret control library.
Interfaces using USB to camera.
Currently controls tilt, pan and frame capture. Easily exhanced/expanded for other functions.
A platform independent framework to remote control Lego Mindstorms NXT from Python.
Using PyBluez http://org.csail.mit.edu/pybluez/ for Bluetooth connectivity and wxPython http://www.wxpython.org/ for UI.
This project provides an inexpensive solution to 802.11g wireless communication using off the shelf hardware and open source technologies. This uses the Atmel AT90USB micro and the ZyDas ZD1211B wireless chipset. Developed by David Garske of Wibotics.com
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This project aims to develop a colour-based vision processing system for use in RoboCup. We are using a CCD camera for input to an FPGA. The system locates coloured objects and outputs detected corners.
NXT-Symbian is an mobile application developed using Mobile Processing, it allows you to control the new lego mindstorms kit from a Java enabled cellphone.
lejON, the LeJOS Odometric Navigator is a project which extends the LeJOS-API for LEGO Mindstorms bots. It adds a Java-API to LeJOS in order to control two-wheeled drives only by using motors and rotation sensors -- and nothing else.
An exploration with the C# RoombaSCI using VB.Net. This app's development enabled the creation of Roomba-term & helped refine the C# RoombaSCI. https://sourceforge.net/projects/roomba-term/ This project is defunct & will not work with iRobot Create.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Mobile Robotics is a java project developing wireless communication using bluetooth between a hand-held (palm, cellular phone) to a Lego Mindstorm device. We intend to bypass the limitations of the IR tower creating a truly wireless mindstorm.
Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
Written in C++, IFI-picloader is a US First Competition Linux port for Innovation First Inc. Robot Controller programmer using a pic 18F8520. It writes MCC18 compiled hex files to PIC and allows users to program under *nix based operating systems.
Simulator for large neuronal networks using leaky INF as its basic element. Simple few line scripts will enable rapid creation of large networks with different connectivities. Aimed at researchers interested in quickly testing large networks of neurons.
...Build the source using CMake
5. Create directory: mkdir build
6. Go inside build, type: cmake ..
7. Type: make
8. Run: ./demo1 or ./demo2 ../model/puma/puma.csv ../model/puma/puma.csv
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Binaries and robot 3D models are stored with git-lfs (https://git-lfs.github.com).
This project is an implementation of a BML realizer using ROS. The algorithm uses an event-driven architecture, based on Petri nets, to ensure synchronization constraints for robots.
Just a bunch of awesome algorithms. Includes reactive path planning, high-level path planning and exploration algorithms. Software implemented using the Player Robot Server.
Development of ROS in UTM ROBOCON for robot programming
Using the Robot Operating System (ROS) framework, several functionality are built including computer to serial port data transmission, mobile robot navigation and arm manipulation. This project is under testing and development and will be used in the ABU ROBOCON in Malaysia and international level in the near future.