Showing 11 open source projects for "tiny-core-plus"

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  • 1
    Ray

    Ray

    A unified framework for scalable computing

    ...Scale reinforcement learning (RL) with RLlib, a framework-agnostic RL library that ships with 30+ cutting-edge RL algorithms including A3C, DQN, and PPO. Easily build out scalable, distributed systems in Python with simple and composable primitives in Ray Core.
    Downloads: 0 This Week
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  • 2
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 0 This Week
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  • 3
    Vowpal Wabbit

    Vowpal Wabbit

    Machine learning system which pushes the frontier of machine learning

    Vowpal Wabbit is a machine learning system that pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning. There is a specific focus on reinforcement learning with several contextual bandit algorithms implemented and the online nature lending to the problem well. Vowpal Wabbit is a destination for implementing and maturing state-of-the-art algorithms with performance in mind. The input format for...
    Downloads: 0 This Week
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  • 4
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 0 This Week
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  • 5
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. ...
    Downloads: 8 This Week
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  • 6
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 30 This Week
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  • 7
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    ...That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. ...
    Downloads: 0 This Week
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  • 8
    The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners. Obtaining the teachingbox: FOR USERS: If you want to download the latest releases, please visit: http://search.maven.org/#search|ga|1|teachingbox FOR DEVELOPERS: 1) If you use Apache Maven, just add the following dependency to your pom.xml: <dependency> <groupId>org.sf.teachingbox</groupId> <artifactId>teachingbox-core</artifactId> <version>1.2.3</version> </dependency> 2) If you want to check out the most recent source-code: git clone https://git.code.sf.net/p/teachingbox/core teachingbox-core Documentation: https://sourceforge.net/p/teachingbox/documentation/HEAD/tree/trunk/manual/
    Downloads: 0 This Week
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  • 9
    SkyAI
    Highly modularized Reinforcement Learning library for real/simulation robots to learn behaviors. Our ultimate goal is to develop an artificial intelligence (AI) program with which the robots can learn to behave as their users wish.
    Downloads: 0 This Week
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  • 10
    PIQLE is a Platform Implementing Q-LEarning (and other Reinforcement Learning) algorithms in JAVA. Version 2 is a major refactoring. The core data structures and algorithms are in piqle-coreVersion2. Examples are in piqle-examplesVersion2. A complete doc
    Downloads: 0 This Week
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  • 11
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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