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Welcome to H2O LLM Studio, a framework and no-code GUI designed for fine-tuning state-of-the-art large language models (LLMs). You can also use H2O LLM Studio with the command line interface (CLI) and specify the configuration file that contains all the experiment parameters. To finetune using H2O LLM Studio with CLI, activate the pipenv environment by running make shell. With H2O LLM Studio, training your large language model is easy and intuitive. First, upload your dataset and then start...
The Teachingbox uses advanced machine learning techniques to relieve developers from the programming of hand-crafted sophisticated behaviors of autonomous agents (such as robots, game players etc...) In the current status we have implemented a well founded reinforcement learning core in Java with many popular usecases, environments, policies and learners.
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Parallel Reinforcement Evolutionary Artificial Neural Networks (PREANN) is a framework of flexible multi-layer ANN's with reinforcement learning based on genetic algorithms and a parallel implementation (using XMM registers and NVIDIA's CUDA).
A Python class library of tools for learning agents, including reinforcement learning algorithms, function approximators, and vector quantizations algorithms. (Pronounced "plastic".)
PIQLE is a Platform Implementing Q-LEarning (and other Reinforcement Learning) algorithms in JAVA. Version 2 is a major refactoring. The core data structures and algorithms are in piqle-coreVersion2. Examples are in piqle-examplesVersion2. A complete doc
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.